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Search found 720 matches
- Tue Feb 14, 2023 4:52 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
Is there a wat to get morphs names in blender or 3ds max?? because every time I export a model to fbx and import it to blender or max studio the morphs tabs doe not show the names.
- Sun Jan 22, 2023 5:31 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
Ramps do a lot of the work Well it is impossible to use them outside of the game because we can't tell how exactly they work with game shaders, so they can be deleted some older programs such as MMD which is what i use can use them, they're kinda like normal toons Are you still using toon ramps in ...
- Wed Aug 03, 2022 6:22 pm
- Forum: 3D/2D models
- Topic: Help Macross 30 MLD
- Replies: 41
- Views: 12369
Re: Help Macross 30 MLD
So, I don't get it, is there a actual finished script to import the models ? Because I've made a ( unfinished ) Blender script to import the models. Problem is, I didn't manage to import the normals ( I don't get the operation behind the 10 11 11 bit normals ). https://i.imgur.com/62gcyrK.png How d...
- Wed May 18, 2022 12:44 am
- Forum: 3D/2D models
- Topic: Neptunia x Senran Kagura Ninja wars [Nintendo Switch/PC]
- Replies: 13
- Views: 2418
- Sat Jan 22, 2022 8:32 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
- Sat Jan 22, 2022 5:33 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
It´s a clean updated version downloaded from mr addult's site.Darkhowlings wrote: ↑Sat Jan 22, 2022 2:16 pm It usually required that the Noesis had to be the latest version, at least 2 months old version from today.
- Sat Jan 22, 2022 9:24 am
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
I don't know what I'm doing wrong:
I mean, I put the script in the python script section, Noesis recognises the script but it simply doesnt load any model.
I mean, I put the script in the python script section, Noesis recognises the script but it simply doesnt load any model.
- Thu Jan 20, 2022 5:46 am
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 209
- Views: 88467
Re: Final Fantasy 7 remake
Final Fantasy VII: The First Soldier is a ue4 game Its 4.25 https://www.gildor.org/smf/index.php?topic=7769.0 Any chance this tool can support this as id like to be able to recreate the maps Although there lowpoly mobile models i recon i can look through the remake models and find and replace the m...
- Sat Dec 18, 2021 6:29 pm
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 209
- Views: 88467
- Thu Sep 23, 2021 2:47 am
- Forum: Game specific tools
- Topic: SNK HEROINES Tag Team Frenzy (*.WAD)
- Replies: 1
- Views: 3292
Re: SNK HEROINES Tag Team Frenzy (*.WAD)
For ripping models of pc version, use the kofiv max script, it works fine.
- Fri Aug 27, 2021 7:34 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
I used a clean version of Noesis to test the plugin.
- Thu Aug 26, 2021 8:59 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
Stupid question, do i need to do something with the obj.bin?? because Noesis says: file could not be previewed.
- Tue Aug 24, 2021 2:25 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
Oh Thanks.
- Mon Aug 23, 2021 3:06 pm
- Forum: 3D/2D models
- Topic: Fate Grand Order Arcade
- Replies: 302
- Views: 95600
Re: Fate Grand Order Arcade
Any news regarding the Noesis plugin??
- Mon Feb 08, 2021 1:28 am
- Forum: Game Archive
- Topic: Shin Sakura Taisen / Sakura Wars (PS4)
- Replies: 14
- Views: 5917
Re: Shin Sakura Taisen / Sakura Wars (PS4)
The passcode for any game available for downloading is "00000000000000000000000000000000" with fakepkg.TheSuperSpinD wrote: ↑Fri Jan 22, 2021 9:40 pm Is there a way to find the passcode to unpack the initial PKG file everything is stored in?