Is there a readily accessible batch of these yet or still within private download?ATFE0123 wrote: ↑Thu Jan 05, 2023 4:30 am new character list
056 : ☆5 Lancer 玉藻の前
063 : ☆5 Avenger 巌窟王 エドモン・ダンテス
065 : ☆5 Caster レオナルド・ダ・ヴィンチ
078 : ☆5 Caster マーリン〔プロトタイプ〕
082 : ☆1 Berserker ポール・バニヤン
091 : ☆5 Lancer エレシュキガル
096 : ☆4 Saber セタンタ
101 : ☆5 Berserker クー・フーリン〔オルタ〕
102 : ☆4 Archer シータ
103 : ☆5 Berserker 宮本武蔵
104 : ☆4 Saber 葛飾北斎
107 : ☆5 Rider アルトリア・ペンドラゴン〔オルタ〕
108 : ☆4 Saber 女王メイヴ
109 : ☆5 Rider オジマンディアス
110 : ☆5 Saber ジャック・ド・モレー
111 : ☆5 Lancer ブラダマンテ
112 : ☆4 Lancer 鈴鹿御前〔サンタ〕
113 : ☆5 Lancer アルトリア・ペンドラゴン
115 : ☆5 Foreigner 謎のヒロインXX
117 : ☆5 Saber アストルフォ
118 : ☆5 Ruler シャーロック・ホームズ
119 : ☆5 Berserker 謎のヒロインX〔オルタ〕
120 : ☆4 Caster ギルガメッシュ
121 : ☆5 Lancer エルキドゥ
129 : ☆5 Alterego ラーヴァ/ティアマト
133 : ☆5 Archer ジャンヌ・ダルク
136 : ☆4 Lancer 虞美人
137 : ☆5 Caster フランケンシュタイン(クリスマス)
138 : ☆5 Rider 司馬懿〔ライネス〕
139 : ☆4 Ruler アストライア
140 : ☆4 Assassin グレイ
144 : ☆5 Saber 宮本武蔵
146 : ☆5 Archer 清少納言
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Fate Grand Order Arcade
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- ultra-n00b
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Re: Fate Grand Order Arcade
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- ultra-n00b
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Re: Fate Grand Order Arcade
Heads up, Emuline site released the new version 9.0 package files in Part 1 and Part 2
Question is, why are the file extensions .7z.001 and .7z.002? Failed to open the .002 and will see about the .001
Question is, why are the file extensions .7z.001 and .7z.002? Failed to open the .002 and will see about the .001
Re: Fate Grand Order Arcade
How I can extract all sub-models with Noesis "batch process" feature, there should be parameter for that
UPD: Sub-Models is pain in one place. There is no simple build it way to get all of them with one click even from one file, not to mention multiple ones. (if you asking what is submodels load svtg_0012_obj in noesis and press f2)
UPD2: with some pain but case resolved.
UPD: Sub-Models is pain in one place. There is no simple build it way to get all of them with one click even from one file, not to mention multiple ones. (if you asking what is submodels load svtg_0012_obj in noesis and press f2)
UPD2: with some pain but case resolved.
Last edited by Pepega on Fri Jan 13, 2023 11:55 am, edited 1 time in total.
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- ultra-n00b
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Re: Fate Grand Order Arcade
Can someone slide me a link to the new dump files. That would be appreciated
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- ultra-n00b
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Re: Fate Grand Order Arcade
So I've been wondering for a while, but for textures that have the endings of "_s" and "_bs" are they to be taken both as shadow maps like ambient occlusion or "_s" is specular mapping and "_bs" is AO mapping
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- advanced
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Re: Fate Grand Order Arcade
s is specular, bs is ao(baked shadow in this case). Ramps do a lot of the workhuehuehuynh wrote: ↑Sun Jan 15, 2023 6:06 am So I've been wondering for a while, but for textures that have the endings of "_s" and "_bs" are they to be taken both as shadow maps like ambient occlusion or "_s" is specular mapping and "_bs" is AO mapping
Re: Fate Grand Order Arcade
Well it is impossible to use them outside of the game because we can't tell how exactly they work with game shaders, so they can be deleted
Re: Fate Grand Order Arcade
Where can I see the character list? Is there a file?ATFE0123 wrote: ↑Thu Jan 05, 2023 4:30 am new character list
056 : ☆5 Lancer 玉藻の前
063 : ☆5 Avenger 巌窟王 エドモン・ダンテス
065 : ☆5 Caster レオナルド・ダ・ヴィンチ
078 : ☆5 Caster マーリン〔プロトタイプ〕
082 : ☆1 Berserker ポール・バニヤン
091 : ☆5 Lancer エレシュキガル
096 : ☆4 Saber セタンタ
101 : ☆5 Berserker クー・フーリン〔オルタ〕
102 : ☆4 Archer シータ
103 : ☆5 Berserker 宮本武蔵
104 : ☆4 Saber 葛飾北斎
107 : ☆5 Rider アルトリア・ペンドラゴン〔オルタ〕
108 : ☆4 Saber 女王メイヴ
109 : ☆5 Rider オジマンディアス
110 : ☆5 Saber ジャック・ド・モレー
111 : ☆5 Lancer ブラダマンテ
112 : ☆4 Lancer 鈴鹿御前〔サンタ〕
113 : ☆5 Lancer アルトリア・ペンドラゴン
115 : ☆5 Foreigner 謎のヒロインXX
117 : ☆5 Saber アストルフォ
118 : ☆5 Ruler シャーロック・ホームズ
119 : ☆5 Berserker 謎のヒロインX〔オルタ〕
120 : ☆4 Caster ギルガメッシュ
121 : ☆5 Lancer エルキドゥ
129 : ☆5 Alterego ラーヴァ/ティアマト
133 : ☆5 Archer ジャンヌ・ダルク
136 : ☆4 Lancer 虞美人
137 : ☆5 Caster フランケンシュタイン(クリスマス)
138 : ☆5 Rider 司馬懿〔ライネス〕
139 : ☆4 Ruler アストライア
140 : ☆4 Assassin グレイ
144 : ☆5 Saber 宮本武蔵
146 : ☆5 Archer 清少納言
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Re: Fate Grand Order Arcade
some older programs such as MMD which is what i use can use them, they're kinda like normal toons
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- double-veteran
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Re: Fate Grand Order Arcade
Are you still using toon ramps in mmd?? I don't even care when using raycast.
Re: Fate Grand Order Arcade
Well, mmd tools material doesn't fit all those toons and I'm not good with making custom node groups so outside of mmd it is truly useless.
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- ultra-n00b
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Re: Fate Grand Order Arcade
Can someone do a whole tutorial on how to extract the new files from VHD... Literally going into HxD without knowing a single thing..