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by gpfan
Tue Jun 07, 2016 12:18 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

Thanks for the heads up!!!!
by gpfan
Sun May 29, 2016 11:14 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

Chipicao, do you have any repositories on github already, i mean other than this project??
by gpfan
Sun May 08, 2016 8:39 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

FYI I've started working on this yesterday. The format has indeed changed greatly, but it is very much "doable". I plan to release a converter/viewer once I put all the pieces together. I'll post more details and source code once I have something more than a rough AMG GT bumper test: http...
by gpfan
Fri May 06, 2016 11:51 pm
Forum: Game Archive
Topic: Forza Apex carbin
Replies: 1
Views: 1271

Re: Forza Apex carbin

Lots of things have changed, we need new tools for sure, hope to see extration tools soon!!! Textures format have chaged aswell.
by gpfan
Thu Jun 11, 2015 12:49 pm
Forum: 3D/2D models
Topic: Real Racing 3 (Android)
Replies: 95
Views: 47467

Re: Real Racing 3 (Android)

http://thumbnails105.imagebam.com/41496/0b3325414957639.jpg have files but cant open textures Do you have the last update files unpacked V3.4.0? I need the 2015_porsche_911_rsr , 2015_audi_r18_e-tron_quattro and 2015_porsche_919_hybrid folders. If you have those could you upload them for me and i h...
by gpfan
Wed Jun 03, 2015 10:13 pm
Forum: 3D/2D models
Topic: Real Racing 3 (Android)
Replies: 95
Views: 47467

Re: Real Racing 3 (Android)

Got a problem right here with LeMans update For some reason i can't convert the textures for the new nissan They are downloaded as etc.dds for me , but not a single script works with them... (Even the new script,it does not even runs) And yes, i tried both old and new quick BMS versions :\ The mesh...
by gpfan
Fri Mar 13, 2015 2:52 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 312
Views: 219575

Re: Game import MAXScripts & tools

Hi, AC script doesn't work with the new update 1.1 only on new dream pack models. Hope to see soon a fix for it. Just letting you know!
by gpfan
Sun Apr 01, 2012 9:39 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

Thanks my freind for this update, now we are able to have proper uv map on every part of the model and all lod´s, i will continue testing but finally we have what we were waiting for, big thanks to you Energien!!!!
by gpfan
Sun Apr 01, 2012 10:42 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

Sorry, mistake on new area on my second sample... Here is my suggestion: http://img39.imageshack.us/img39/3946/unled1da.jpg I've been looking into the texture scaling issues and am in need of some help on how to view the UV maps in a modeling program such as blender or 3ds. If someone could point m...
by gpfan
Sat Mar 31, 2012 11:03 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

This one should support all Forza 4 SLOD, LOD0-5, cockpit, rotor, and caliper .carbin formats. If you find a vehicle it does not work for, please let me know. To all those bitching about texture support, I'm well aware that they are messed up, so stop bitching :P http://codeescape.com/temp/FM4Studi...
by gpfan
Fri Mar 30, 2012 10:41 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

Hello just a question if someone has the same problem and was able to solve it? Any help will be apreciate: I got the following message when I try to convert some .carbin cockpits From Forza 4: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size o...
by gpfan
Fri Feb 24, 2012 1:38 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

You have to have some knowledge in 3d max to be able to edit the UV, the main feature you must use is in "modifiers" » "uvcoordinates" » "unwrap UVW"

You have a lot of toturials in youtube etc....
by gpfan
Wed Feb 08, 2012 9:19 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

Bregel i will not wask you to share the remaped file from the r18 because i´m a careful reader :) but please, i would like to know how did you fix the uvmap so quick? I´m working on the 458 GTC and manage to fix it, in 4-5 days, now my question is simple, could you help me on something, your tecniqu...
by gpfan
Sun Jan 29, 2012 5:50 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746163

Re: Forza Motorsport Resource Extraction (.carbin)

So as i read the previous pages and if i correctly understood it: There will be no Forza Studio for FM4 Cars, that are correctly mapped in Forza Studio? Only for FM4 Tracks? At the time when the FM4 .bix are supported, FM5 is released 5 months lol Just kidding. I've already fixed it on my end :P Th...
by gpfan
Thu Dec 22, 2011 4:12 am
Forum: 3D/2D models
Topic: C.A.R.S. - Community Assisted Race Sim
Replies: 3
Views: 1295

Re: C.A.R.S. - Community Assisted Race Sim

Bump.... :roll: