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Forza Motorsport Resource Extraction (.carbin)

Post questions about game models here, or help out others!
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Tosyk
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by Tosyk »

[offtop]Ernegien, give people one your finger and they will eat whole your hand (:[/offtop]
Thank you for all you do here
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by Combat »

Tosyk wrote:[offtop]Ernegien, give people one your finger and they will eat whole your hand (:[/offtop]
Lmfao
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by Ernegien »

bacarlitos wrote:Thank you very much for the quick answer! :)
The wierd problem is that only the cockpits are not extracted the lod0.carbin of each one has no problems at all.
The cars that I'm having problems are:
ACU_66_ARX10b_08
ACU_66_JHARX02a_09
AUD_2_R8_06_
AUD_2_R15TDI_09
BMW_15_LMR_99
FER_F50_95 This one the SLOD was extracted without problems
PAN_11_LMP_03
They are not too much if I found someone more I´ll let you know.
If you need one of my files I can upload it and send you the Link by PM if it is Ok with you.
Thanks again for the quick answer.
Made a few changes and it appears to be loading the two that I've tested. Please let me know if there are any LOD0/SLOD/cockpit models that this won't work with...

http://codeescape.com/temp/FM4Studio_Al ... -30-12.zip
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by AMG63 »

Ernegien, Hello! I would like to ask you one really concerning question. Is there any way to make the studio open .carbin files of calipers and rotors?! Thanks in advice. :]
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by IZ15 »

Ernegien
First of all i wanna thank you for making forza studio comptible for forza 4 models
i know it isnt perfect but it steel good enough for me.
i wanna let you know 2 problems i came acrros with slod models
the hummer h1 alpha 2006 S_LOD cokpit dosent open in forza studio (i try the latest verision )
the Hyundai Veloster turbo 2012 (extrior) S_LOD dosent open either but the cokpit model open normaly (S_LOD)
if you can make forza studio to open this filles i will be realy great full.

last i will be glad if we can open calipers and rotors but it dosent so much imporntent to me then this 2 problems i worte.

any way thanks for you help and making forza studio and please if you can fix this problems because i really want this models.
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by bacarlitos »

Thank you very much Ernegien
Will test it right now and let you know if there is any problem or not with the modifications you've made.
Best Regardings and thank you again.
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by bacarlitos »

Ernegien:
Now it worked perfect!! All the cockpits that I was not able to open now I can.
Thank you very much!!!
If I found something else with this issue will let you know, but it seems from my point of view that you solved the problem!.
Excellent work you've done with Forza Studio.
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by bacarlitos »

Ernegien Hello Again.
Sorry to bother you
Using your new release with:
HUM_H1Alpha_06_SLOD
Got the followed error message when I tryied to open de cockpit.carbin

Code: Select all

System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: startIndex
   at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex)
   at System.BitConverter.ToUInt32(Byte[] value, Int32 startIndex)
   at ForzaStudio.EndianStream.ReadUInt32()
   at ForzaStudio.ForzaCarPart..ctor(ForzaCar parent)
   at ForzaStudio.ForzaCar.Initialize(String name, EndianStream stream)
   at ForzaStudio.ForzaCar..ctor(String filename)
   at ForzaStudio.ForzaStudioForm.mnuOpen_Click(Object sender, EventArgs e)
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Thanks in advance for your excellent work :)
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by Ernegien »

Looks like I'll be needing someone to upload that HUM_H1Alpha_06_SLOD file as I only seem to have the non-SLOD version available. I also don't have the Hyundai Veloster turbo 2012 mentioned above either.
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by IZ15 »

Here
the veloster S_LOD Model (Full car archive) http://www.mediafire.com/?rmnodkwciqaahk9

And here is the Hummer H1 APLHA 2006 S_LOD model (Full car archive)
http://www.mediafire.com/?h4szqkuhin81q3h

And thanks for the quick replay :)
good luck and again thanks.
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by Ernegien »

This one should support all Forza 4 SLOD, LOD0-5, cockpit, rotor, and caliper .carbin formats. If you find a vehicle it does not work for, please let me know. To all those bitching about texture support, I'm well aware that they are messed up, so stop bitching :P

http://codeescape.com/temp/FM4Studio_Al ... -31-12.zip
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by IZ15 »

Ernegien
You are the best!!!!
Work very well i alerady try 5 cars and all the parts opening (calipers,rotors,cokpit and extrior)
thank you so much!!! :)
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by gpfan »

Ernegien wrote:This one should support all Forza 4 SLOD, LOD0-5, cockpit, rotor, and caliper .carbin formats. If you find a vehicle it does not work for, please let me know. To all those bitching about texture support, I'm well aware that they are messed up, so stop bitching :P

http://codeescape.com/temp/FM4Studio_Al ... -31-12.zip
Your the man!!!! You make my day my friend!!!! Thank you so much for your effort and time spent!!!
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by mus001 »

Hello all, I did not quite understand the response of ernegien because my English is very low, in fact what he means as in the new forza stuido we can extract all elements of the car (cockpit body ...) About textures and he said that there is no problem with the new studio forza is that correct?
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Re: Forza Motorsport Resource Extraction (.carbin)

Post by bigBear »

mus001 wrote:Hello all, I did not quite understand the response of ernegien because my English is very low, in fact what he means as in the new forza stuido we can extract all elements of the car (cockpit body ...) About textures and he said that there is no problem with the new studio forza is that correct?
Yes, we can import all elements such cockpit, body, brakes and rotors.
About that texture problem, I assume it's still not fixed but he is aware of that.
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