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Game import MAXScripts & tools

Post questions about game models here, or help out others!
Snoopy
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Re: Game import MAXScripts

Post by Snoopy »

Fair enough. I managed to import a track from an old build, but they randomly crash on import too. Thanks for the work still.
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Re: Game import MAXScripts

Post by lolwatt »

Chipicao, regarding this Unity game: https://itunes.apple.com/ca/app/raids-o ... 93204?mt=8

Image

First time ever this happens, Lol.
Unity Studio says the same, nothing to extract, but there is data there:

Image

Any idea?
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Chipicao
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Re: Game import MAXScripts

Post by Chipicao »

This is made with Unity 5 beta, that's why it doesn't work.

I've done most of the research on Unity 5, I just need to "code it in". I'll announce here when I have something ready.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
mono24
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Re: Game import MAXScripts

Post by mono24 »

Thank you for your amazing work Chipicao. :D

not sure why but I simply can not make the following to work :o :( ..

http://www.mediafire.com/download/i41xi ... r_3.1c.zip

.. not on max2012 not even on max2014

not sure why, any suggestions please 8D ?


UPDATE

It worked only if I opened Max with admin rights, then had to open it by "run script", otherwise would not work for me, closed it then opened max as usual and it was there.


thank you.
PseT
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Re: Game import MAXScripts

Post by PseT »

Chipicao,

The script for PCARS, not working now, I just did a test on a track I'd managed to imported there a few months. Now there are errors.

Do you make an update soon?

Thanks
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Re: Game import MAXScripts

Post by mono24 »

Does the SMS Importer v3.0 properly rename every single file the way it does with the geometry?
when trying to render in max it sais textures missing do to wrong names.
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Chipicao
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Re: Game import MAXScripts

Post by Chipicao »

@PseT the script will be updated after the game is released

@mono24 it can only rename geometry and material files, and it does so by using their internal names which are the same in 99% of cases.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
wana7262
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Re: Game import MAXScripts & tools

Post by wana7262 »

asphalt 7 has .bdae files in it can't find .pig files..!!! [roll] [roll] [roll] [roll]
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Re: Game import MAXScripts & tools

Post by Chipicao »

Asphalt 7 uses a different version of the BDAE format which I'm not going to research.
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.
kana
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Re: Game import MAXScripts & tools

Post by kana »

edit :
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Re: Game import MAXScripts & tools

Post by gpfan »

Hi, AC script doesn't work with the new update 1.1 only on new dream pack models. Hope to see soon a fix for it. Just letting you know!
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Re: Game import MAXScripts & tools

Post by huckleberrypie »

Yep, it works on Cinderella Free Fall too, though the AI Tool can be a little flaky at times - it's either that the models appear a little squashed or UV maps looking horribly wrong if you rip another model after doing one.

Image

Image
pipistrello27
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Re: Game import MAXScripts & tools

Post by pipistrello27 »

Unfortunately it is not possible to extract models from AC dream pack 1.1, hope in an updating of the script the first possible.

Thanks.
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Re: Game import MAXScripts & tools

Post by KarinFutoGT »

pipistrello27 wrote:Unfortunately it is not possible to extract models from AC dream pack 1.1, hope in an updating of the script the first possible.

Thanks.
What are you using the convert models? 3Dsimed can do that but yeah it have also the problem for last update/dlc ... :?
pipistrello27
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Re: Game import MAXScripts & tools

Post by pipistrello27 »

KarinFutoGT wrote:
pipistrello27 wrote:Unfortunately it is not possible to extract models from AC dream pack 1.1, hope in an updating of the script the first possible.

Thanks.
What are you using the convert models? 3Dsimed can do that but yeah it have also the problem for last update/dlc ... :?
----------------------

I use, with success, the script for max, and yes, I know, for the last update the problem it's the same beetween 3d simed and 3dsmax.

I wait the good news for solve it.
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