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Search found 13 matches
- Wed Nov 19, 2014 6:35 pm
- Forum: 3D/2D models
- Topic: PC BlackGold Online maxscript
- Replies: 17
- Views: 5802
Re: PC BlackGold Online maxscript
hello, there seem to be a problem with the max script. I tryed max 2009 and max 2010 and it exist with memory errorr. Would you like me to provide you with more info on pm?
- Sun Jun 22, 2014 9:40 pm
- Forum: 3D/2D models
- Topic: .SKI model import maxscript
- Replies: 4
- Views: 6291
Re: .SKI model import maxscript
OMG TY!!
- Sat Jun 21, 2014 4:15 pm
- Forum: Graphic file formats
- Topic: Darkwatch textures problems
- Replies: 0
- Views: 975
Darkwatch textures problems
Hello, after unpacking the game files, I got an .rp2 containers which contain meshes AND a couple of textures of the model. Some of the containers are partly readable by the .txd viewer -> http://www.thegtaplace.com/downloads/f457-ps2-txd-viewer so some textures can be extracted. Other textures seem...
- Sun Jun 15, 2014 7:43 am
- Forum: Compressed files and methods
- Topic: [PC] Watchmen - The End is Nigh - *.block_h_z files
- Replies: 1
- Views: 1847
Re: [PC] Watchmen - The End is Nigh - *.block_h_z files
Sorry for the BUMP but does anybody know how to extract those files yet? I think it contais a readable .model format modles, that you can view in 3d object converter.
- Fri Mar 28, 2014 7:50 am
- Forum: 3D/2D models
- Topic: (Request) King Of Fighters Maximum Impact model rip
- Replies: 20
- Views: 16874
Re: (Request) King Of Fighters Maximum Impact model rip
Any info on this? How can one extract the *dff.pak files?
- Fri Mar 21, 2014 6:55 am
- Forum: Game Archive
- Topic: king of Fighters online
- Replies: 24
- Views: 8352
Re: king of Fighters online
the bms works for me, also the noesis NIF plugin. Thanx the guys that worked on this.
- Sun Mar 16, 2014 1:01 am
- Forum: Game Archive
- Topic: Threesome Adventure Archive
- Replies: 10
- Views: 4196
Re: Threesome Adventure Archive
Thanks alot both of you!!!
- Fri Mar 14, 2014 6:32 pm
- Forum: General game tools
- Topic: 3d Models, animation importer - FatImporter
- Replies: 176
- Views: 118180
Re: 3d Models, animation importer - FatImporter
anyone got a way to open So Blonde *.dat file?
- Fri Mar 14, 2014 5:17 pm
- Forum: Game Archive
- Topic: Threesome Adventure Archive
- Replies: 10
- Views: 4196
Re: Threesome Adventure Archive
Any chanse this exrtactor to be re-uploaded?:)theorbtwo wrote:An extractor for this is up at http://desert-island.me.uk:8000/~theorb ... blonde.zip. Please try it out and let me know how it goes, and any suggestions you have for next time -- this is my first one of these to be publicly posted.
- Wed Nov 27, 2013 10:25 am
- Forum: 3D/2D models
- Topic: Divinity - Dragon Commander (Granny 2)
- Replies: 5
- Views: 4473
Re: Divinity - Dragon Commander (Granny 2)
The game is supported by the granny export tools that you can find in the net. it extracts meshes with the bones in smd format! I tested it and exported all the character models from it. BUT i used smd import plugin for 3d max 8 (very old but the only one working).
- Wed Oct 23, 2013 9:52 pm
- Forum: Game Localization
- Topic: Lost Chronicles of Zerzura
- Replies: 7
- Views: 3484
Re: Lost Chronicles of Zerzura
oh wow, nice to see another bulgarian here:)
- Mon Sep 02, 2013 9:31 am
- Forum: Graphic file formats
- Topic: Strange .STX graphics format.
- Replies: 2
- Views: 1540
Re: Strange .STX graphics format.
Awesome!!! Ty for the respond. I learned alot with your format explaining!
- Sun Aug 25, 2013 4:54 pm
- Forum: Graphic file formats
- Topic: Strange .STX graphics format.
- Replies: 2
- Views: 1540
Strange .STX graphics format.
Hello guys, this is my first post here. I usualy ask for help as a last resort, and i seem to hited a rock with this one. The format is used in the PS/XBoX versions of the game Beatdown: Fists of fury. Here is a link of some sample files (around 1 mb) -> http://www.mediafire.com/download/82gnr6kpp65...