Hello guys,
this is my first post here. I usualy ask for help as a last resort, and i seem to hited a rock with this one. The format is used in the PS/XBoX versions of the game Beatdown: Fists of fury. Here is a link of some sample files (around 1 mb) ->http://www.mediafire.com/download/82gnr ... agq/TEX.7z
When i open it in hex and compared it with BMP and JPG, there seem to be some similarities, but the files have absolutely no header. I`m not a programmer and i cannot go much further. I also tryed a nice little software -> Texture finder, both the new and old version(with the templates). I can find the textures in it, but cannot get the colorspace. I think they are not compressed.
Thanks in advance to whoever respond to this request.
I hope u all had a nice weekend.
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Strange .STX graphics format.
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Re: Strange .STX graphics format.
Hi!
Use TextureFinder v1.3.2 with these settings: This is the STX file format:
For example BILL_02.STX:
Hope this helps
Cheers!
Use TextureFinder v1.3.2 with these settings: This is the STX file format:
Code: Select all
{
0x00: chunk identifier (0x18)
0x04: chunk size
0x08: chunk version?
{
0x0C: chunk identifier (0x01)
0x10: chunk size (0x10)
0x14: chunk version?
0x18: width
0x1C: height
0x20: bpp
0x24: ?
}
0x28: bitmap (width*height bytes)
0x28+width*height: color palette (RGBA, 0x400 bytes)
}
Code: Select all
{
18 00 00 00
1C 04 01 00
FF FF 03 18
{
01 00 00 00
10 00 00 00
FF FF 03 18
00 02 00 00
80 00 00 00
08 00 00 00
00 02 00 00
}
... bitmap
... palette
}
Cheers!
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Re: Strange .STX graphics format.
Awesome!!! Ty for the respond. I learned alot with your format explaining!