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Search found 28 matches
- Wed Apr 12, 2023 10:43 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169462
Re: Noesis g1m/g1t/g1a importer
Hello, thank you very much for your hard work on this tool. What I want to know now is that the g1m and g1t files obtained after using quickbms to unpack Wolong’s assets seem to be a bunch of random file names. How can I Know which file number corresponds to the corresponding model in the game? Or ...
- Sun Apr 09, 2023 6:22 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169462
Re: Noesis g1m/g1t/g1a importer
Hey people! Figured out the correct syntax for the Nyotengu and generate the g1t list of textures for each g1m model in Wolong Nyotengu.KTID.exe "Wo Long\KIDSSystemResource\kidsobjdb\0xb290631c.kidsobjdb" "Wo Long\MaterialEditor\g1t" " Wo Long\CharacterEditor\ktid\rightcolu...
- Sat Apr 08, 2023 8:49 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169462
Re: Noesis g1m/g1t/g1a importer
Hey people! Figured out the correct syntax for the Nyotengu and generate the g1t list of textures for each g1m model in Wolong Nyotengu.KTID.exe "Wo Long\KIDSSystemResource\kidsobjdb\0xb290631c.kidsobjdb" "Wo Long\MaterialEditor\g1t" " Wo Long\CharacterEditor\ktid\rightcolum...
- Wed Apr 05, 2023 7:52 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169462
Re: Noesis g1m/g1t/g1a importer
Hey there! In Wo Long, I´m Trying to make the g1m files load with textures and I have used the following syntax: Nyotengu.KTID.exe "Wo Long\KIDSSystemResource\kidsobjdb\0xb290631c.kidsobjdb" "Wo Long\MaterialEditor\g1t" "Wo Long\CharacterEditor\ktid\*.ktid" Obviously n...
- Fri Mar 31, 2023 5:16 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169462
Re: Noesis g1m/g1t/g1a importer
Hey there! In Wo Long, I´m Trying to make the g1m files load with textures and I have used the following syntax: Nyotengu.KTID.exe "Wo Long\KIDSSystemResource\kidsobjdb\0xb290631c.kidsobjdb" "Wo Long\MaterialEditor\g1t" "Wo Long\CharacterEditor\ktid\*.ktid" Obviously no...
- Fri Mar 31, 2023 8:46 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169462
Re: Noesis g1m/g1t/g1a importer
Version 1.7.4 is now available This update adds support for the new NUNO update that TN/OF have been using for their recent titles. https://media.discordapp.net/attachments/582238649207226400/1083183165595725844/image.png?width=493&height=511 I also updated the quickbms script to properly discr...
- Sun Mar 05, 2023 7:26 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144885
Re: Cethleann - The Koei Swiss Army Knife
The message above is completely right, my g1m files were pointing towards the nioh2.exe that Daemon1 made for the game and that is how it extract them to ascii. It has sense, I have checked various hair models and they are the exact same as in Nioh2
- Sat Mar 04, 2023 1:26 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144885
Re: Cethleann - The Koei Swiss Army Knife
Worked perfectly!!!
Its a pain in the ass that the meshes and textures are hashed but if you use the Cethleann.Unbundler you can extract the g1m that Noesis cannot see:
https://ibb.co/GpRFbfx
- Sat Mar 04, 2023 12:27 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144885
Re: Cethleann - The Koei Swiss Army Knife
... Use the fdata.bms script at the bottom of this link https://forum.xentax.com/viewtopic.php?t=21666&start=465 Do mind, many g1m (especially the ones from the Character files) will make noesis crash. Hi! Thanks for the help, Just tried to do so but quickBMS gives me this error: by Luigi Aurie...
- Fri Mar 03, 2023 7:47 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144885
Re: Cethleann - The Koei Swiss Army Knife
Hello there! I tried using Cethleann to extract Wo Long Fallen Dynasty, with the following syntax Cethleann.DataExporter -P Windows --rdb C:\ExportPath C:\PathofFilestoExport I was able to do so but the resulting .g1m files are not readable in Noesis nor can they be extracted using the Cethleann.Unb...
- Thu May 27, 2021 8:17 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 411
- Views: 119507
Re: Marvel's Avengers Game Release [Steam] 2020
Hi there! Thanks to everyone that has helped the process Im trying to extract the models from Marvel Avengers, I manage to decrypt the files but not unpack them, i get this error, none the less the FileNames.list files its in the location it shows, did I miss a step after decrypting it? could anyon...
- Thu May 27, 2021 1:08 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 411
- Views: 119507
Re: Marvel's Avengers Game Release [Steam] 2020
Hi there! Thanks to everyone that has helped the process Im trying to extract the models from Marvel Avengers, I manage to decrypt the files but not unpack them, i get this error, none the less the FileNames.list files its in the location it shows, did I miss a step after decrypting it? could anyon...
- Thu May 27, 2021 12:54 pm
- Forum: 3D/2D models
- Topic: Marvel's Avengers Game Release [Steam] 2020
- Replies: 411
- Views: 119507
Re: Marvel's Avengers Game Release [Steam] 2020
Hi there! Thanks to everyone that has helped the process Im trying to extract the models from Marvel Avengers, I manage to decrypt the files but not unpack them, i get this error, none the less the FileNames.list files its in the location it shows, did I miss a step after decrypting it? could anyone...
- Sat May 22, 2021 1:14 pm
- Forum: 3D/2D models
- Topic: Spiderman PS4
- Replies: 205
- Views: 59972
Re: Spiderman PS4
The list you have to modify I put it as : spiderman.exe [hash] I dont have the list anymore since its easy to make. Use googledoc sheets to add the column for "spiderman.exe" just download as comma separated .csv Then for the 1st comma CTRL+R for replace the "," with "spide...
- Sat May 22, 2021 12:02 pm
- Forum: 3D/2D models
- Topic: Spiderman PS4
- Replies: 205
- Views: 59972
Re: Spiderman PS4
this link: https://www56.zippyshare.com/v/RW9dW1Qw/file.html yes this link is working probably your country is blocking it Danm...is there a way to generate the list of assets with the files that you have provided? I tested it with the asset code that you put as an example and it works perfectly! y...