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Search found 10 matches

by zlksmlnu
Sat Feb 03, 2018 5:05 pm
Forum: Game Archive
Topic: Final Fantasy XII TZA (PC)
Replies: 3
Views: 3490

Re: Final Fantasy XII TZA (PC)

VBFTool, a command line tool I created for FFX/FFX-2 VBF files, seems to work just fine with FFXII TZA. https://github.com/topher-au/VBFTool You might need to compile from source, I'll get a newer release pushed out sometime in the near future. Hi, thanks I downloaded one of the older releases, whe...
by zlksmlnu
Fri Feb 02, 2018 8:34 pm
Forum: Game Archive
Topic: Final Fantasy XII TZA (PC)
Replies: 3
Views: 3490

Final Fantasy XII TZA (PC)

Has anyone managed to extract the FFXII_TZA.vbf file \Steam\steamapps\common\FINAL FANTASY XII THE ZODIAC AGE\
?

Would like to do some research on cut content from the game and getting inside this file would be a major help.
Thanks.
by zlksmlnu
Fri Jan 26, 2018 2:24 pm
Forum: 3D/2D models
Topic: 3D models and textures analysis
Replies: 0
Views: 891

3D models and textures analysis

I tried to opened files as 3D models and textures but it seems too difficult to me. Please help me! Actually, these files are from Jx2 Online (Kingsoft). Thanks in advance!
Sample files
by zlksmlnu
Fri Jan 12, 2018 5:06 am
Forum: 3D/2D models
Topic: Crossout extraction models(.pak)
Replies: 55
Views: 23363

Re: Crossout extraction models(.pak)

It WORKS!
by zlksmlnu
Sat Dec 23, 2017 11:36 am
Forum: Game Archive
Topic: Project Cars
Replies: 42
Views: 28884

Re: Project Cars

Help me, please! nfsshift.bms doesn`t work, it writes "121 comtype oodle" and returns -1! How to fix this promblem?
by zlksmlnu
Mon Nov 13, 2017 6:43 am
Forum: 3D/2D models
Topic: Crossout extraction models(.pak)
Replies: 55
Views: 23363

Re: Crossout extraction models(.pak)

Hi, I unpacked and converted models, but I am stupid and could not normally convert textures.
How can I do that? :oops:
by zlksmlnu
Wed Mar 01, 2017 10:22 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127290

Re: watch dogs 2 .dat .fat archive?

Hello
Can somebody suggest how to extract gif(or videos) used as mission background in mission manager (like https://hydra-media.cursecdn.com/watchd ... e_Game.jpg but animated) ? Or maybe usual filetype for such data.
by zlksmlnu
Wed Mar 01, 2017 8:23 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127290

Re: watch dogs 2 .dat .fat archive?

Hello guys! Does anybody know where the radio songs is stored? I've found an album arts only. I want to add my own songs.

Code: Select all

Common.fat\ui\fire\sources\textures\ingame\apps\mediaplayer\albumart
Thanks in advance and good luck with modding mates!
by zlksmlnu
Sat Nov 12, 2016 10:58 pm
Forum: 3D/2D models
Topic: MMO Black Desert Online
Replies: 132
Views: 80490

Re: MMO Black Desert Online

Some of the newer *.pac models in BDO seem to be different enough that the script provided does not work. Alternately the quickbms extraction script is somehow failing. Example (non-working): https://uploadfiles.io/5f913 pww_00_ub_0088.pac https://uploadfiles.io/b9818 pww_00_lb_0056.pac Example of a...