the Project Cars game (http://www.wmdportal.com/projects/cars/) is developed by the same developers of NFS Shift and indeed its bff archives are similar except for a new encryption and something else smaller.
I have just updated the script to support the new key introducted in the new build 197:
http://aluigi.org/papers/bms/nfsshift.bms
I will update the script when new other versions (and keys) will be released.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Project Cars
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Re: Project Cars
have you checked if the files of that build can be extracted by the current script?
Re: Project Cars
Hi aluigi,
first, thank for your amazing quickbms
I've tried to extract a .bff on the actual build (221) that don't work
i don't know how i can find the new binary file for this newer build, like u said in your script "you must change the MEMORY_FILE3"
i downloaded "binary viewer" but don't know which file or which .exe must be open ?
cordially
first, thank for your amazing quickbms
I've tried to extract a .bff on the actual build (221) that don't work
i don't know how i can find the new binary file for this newer build, like u said in your script "you must change the MEMORY_FILE3"
i downloaded "binary viewer" but don't know which file or which .exe must be open ?
cordially
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Re: Project Cars
there is nothing to update, the current script still works perfectly.
you were using a jurassik version of quickbms
you were using a jurassik version of quickbms
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Re: Project Cars
Hello, any idea for BFF files into "Test Drive Ferrari Racing Legends" ? (This game is developed by Slightly Mad Studios)
I try with QuickBms and the last script NFS: http://aluigi.org/papers/bms/nfsshift.bms
and it doesn't work
Thanks in advance.
I try with QuickBms and the last script NFS: http://aluigi.org/papers/bms/nfsshift.bms
and it doesn't work
Thanks in advance.
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Re: Project Cars
Oh thanks ! I put 3 files xbox360:
*build.dat
*default.xex
*nxeart
it's the right things ? I will sent in MP (I made a mistake in the name of. rar and the title of MP, it's Legends and not Challenge..)
Thanks again mate.
*build.dat
*default.xex
*nxeart
it's the right things ? I will sent in MP (I made a mistake in the name of. rar and the title of MP, it's Legends and not Challenge..)
Thanks again mate.
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Re: Project Cars
job done and I have even improved the script allowing it to work with more games and different versions (like all the builds of pCars):
http://aluigi.org/papers/bms/nfsshift.bms
http://aluigi.org/papers/bms/nfsshift.bms
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- ultra-n00b
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Re: Project Cars
Thanks again aluigi, I don't know how to thank you !
you're the man
EDIT:
first shot : Ferrari Testarossa (Test Drive Ferrari Legends) in 3DSimed
Now I will try with the tracks !
you're the man
EDIT:
first shot : Ferrari Testarossa (Test Drive Ferrari Legends) in 3DSimed
Now I will try with the tracks !
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Re: Project Cars
I just wanted to ask for the names too.
Its really a pain to work with just numberd files.
Its really a pain to work with just numberd files.
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Re: Project Cars
those are the names contained in the archive, personally I can't extract files with other names that I don't have or don't exist since it's not technically possible.