Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 109 matches

by Gocha
Sat Nov 21, 2015 11:40 am
Forum: Website
Topic: The Results are in! The Future of the Forum Poll!
Replies: 17
Views: 20646

Re: The Results are in! The Future of the Forum Poll!

If I can help, if there is something I can do, and if you wish me to help you in any way in scope of my possibilities, here I am with all faithfully, I appreciate this forum, it and its skilled users has entertained me in great ways and I would like to help other users as well at my best free times ...
by Gocha
Mon Jun 03, 2013 7:28 pm
Forum: Audio file formats
Topic: Fahrenheit / Indigo Prophecy (2005) - Speech, Dialogues
Replies: 5
Views: 2528

Re: Fahrenheit / Indigo Prophecy (2005) - Speech, Dialogues

No luck yet. I made some experiments but no results with clear sound. For now I've no free time to do further try-outs...

May be someone will come to help... let's hope so
by Gocha
Sat Mar 30, 2013 7:04 pm
Forum: Audio file formats
Topic: Fahrenheit / Indigo Prophecy (2005) - Speech, Dialogues
Replies: 5
Views: 2528

Re: Fahrenheit / Indigo Prophecy (2005) - Speech, Dialogues

Much closer come to the sample, speech could be listened, but still with noise (Russian version), late will add original...

http://rghost.net/44905415
in case anyone decides to finish with this game once and for all...
by Gocha
Fri Mar 29, 2013 3:41 pm
Forum: Audio file formats
Topic: Fahrenheit / Indigo Prophecy (2005) - Speech, Dialogues
Replies: 5
Views: 2528

Fahrenheit / Indigo Prophecy (2005) - Speech, Dialogues

Need help with figuring out the normal format to play file without noises. I've come close to the format. But further try doesn't help.

There are 2 files: original sound data from the game's datafile and my trying to decode in wav/pcm

http://rghost.net/44855589
by Gocha
Tue Mar 26, 2013 7:19 am
Forum: Game Localization
Topic: Borderlands 2 [PS3]
Replies: 6
Views: 4230

Re: Borderlands 2 [PS3]

Why you make me repeat...

Post those Coalesced_.bin files all which give errors, so I could test the tool on them, in order to make changes...
by Gocha
Fri Mar 22, 2013 8:00 pm
Forum: Game Localization
Topic: Borderlands 2 [PS3]
Replies: 6
Views: 4230

Re: Borderlands 2 [PS3]

As you wrote me in PM...

What is your native language (I know RUS as well).

And please post that error screenshot and those Coalesced INT files from those games and give description which one belongs which game...
by Gocha
Sun Mar 10, 2013 3:00 pm
Forum: Game Archive
Topic: Fahrenheit
Replies: 20
Views: 11262

Re: Fahrenheit

http://rghost.net/44377281

This is voice content from BigFile_PC.d03

Offset: 378449920
Size: 67584

Anyone! Can you figure out what audio stream is there? Just a few tips and leave the rest on me
by Gocha
Fri Mar 08, 2013 10:59 am
Forum: Game Localization
Topic: Borderlands 2 [PS3]
Replies: 6
Views: 4230

Re: Borderlands 2 [PS3]

Coalesced Tool (For working with localization files) Xbox360, PS3 compatible
by Gocha
Sun Jun 17, 2012 2:13 pm
Forum: Game Archive
Topic: Assassins Creed PC .forge files
Replies: 194
Views: 145356

Re: Assassins Creed PC .forge files

I just only had extracted the text for translation. I am working on this format and I will try to make complete tools right after I will done my translation of the text. As soon as it would be ready, I promise to release them! If there will be any updates, I'll come in periodically and update the po...
by Gocha
Fri Jan 13, 2012 1:29 pm
Forum: Game Archive
Topic: SWF Files
Replies: 3
Views: 1827

Re: SWF Files

People, there's not much help in researching SWF files, please help with these. There are lot of online games i'd translate, but Sothink SWF Decompiler and Flash Decomplier Thrillix are useless, they doesn't show any content assosiated with ingame strings. In these days more and more flash game deve...
by Gocha
Sat Dec 03, 2011 7:11 pm
Forum: Compressed files and methods
Topic: Colin McRae DiRT 2 .lng file
Replies: 10
Views: 7491

Re: Colin McRae DiRT 2 .lng file

For Jenner's tool, Symantec alerts "Downloader"! :evil:
by Gocha
Thu Nov 17, 2011 8:49 pm
Forum: Game Localization
Topic: Town of Fears - Flash Game (SWF)
Replies: 2
Views: 1615

Re: Town of Fears - Flash Game (SWF)

This is Localization sub-forum and it simply means that u won't be able to get strings used by game to display in-game texts from decompilers! At least, with Sothink's decompiler.

Or may be u've any idea? :?

Then u're welcome! :D
by Gocha
Fri Oct 28, 2011 7:58 pm
Forum: Game Localization
Topic: Town of Fears - Flash Game (SWF)
Replies: 2
Views: 1615

Town of Fears - Flash Game (SWF)

Hi guys, i want to translate string for this game, but it seems to be encrypted somehow, any way to get strings?
game http://www.kongregate.com/games/aveeMuh ... fears-test

Flash decompilers didn't help
by Gocha
Fri Oct 14, 2011 8:05 pm
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 205405

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

Rick you release patch that skips intros. If i am not wrong those videos are Scaleform format (.usm) videos and i wish to know how did you made it so to skip intros; that you depack/repack .000 i know, just which file u've modified
by Gocha
Fri Oct 14, 2011 1:52 pm
Forum: Video file formats
Topic: extracting the audio of PS3 *.usm videos - NEED HELP!
Replies: 35
Views: 28067

Re: extracting the audio of PS3 *.usm videos - NEED HELP!

Oh, really need avi to usm converter, hcs' utf only converts to avi and it's not clear avi.