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Search found 29 matches

by hotgoblin
Sat Jun 04, 2022 11:27 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263245

Re: Telltale Games "Almost-All-In-One" Model Importer

would be cool to get the support for the PC version of BTTF :)
by hotgoblin
Thu May 07, 2020 8:06 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 887
Views: 360220

Re: ARchive_neXt

is there a working version?
I installed the version from page 56 and when I try to open meshes from Brotherhood
the program throws an error at me and I have to force quit the program with the task manager.
by hotgoblin
Sat Jan 18, 2014 8:21 pm
Forum: 3D/2D models
Topic: ninja ripper dont work
Replies: 0
Views: 2262

ninja ripper dont work

hello. the program ninja ripper don't work on my pc with season 1 and 2 of the walking dead :( With other games it works good. Of course the game will be started via steam and my pc want to launch with administrator rights. I've heared from many people that they have ripped the 3d models of the walk...
by hotgoblin
Wed Jan 01, 2014 10:23 am
Forum: Game Archive
Topic: The Walking Dead
Replies: 103
Views: 54633

Re: The Walking Dead

Can't extract the files with -m 52

C:\Users\Fabian\Downloads\ttarchext\ttarchext.exe -m 52 "C:\Users\Fabian\Downloads\ttarchext\WalkingDead_pc_WalkingDead201_txmesh.ttarch2" C:\Users\Fabian\Downloads\ttarchext\output
by hotgoblin
Thu Dec 19, 2013 8:22 pm
Forum: Game Archive
Topic: The Walking Dead Season 2 .ttarch2
Replies: 2
Views: 2472

Re: The Walking Dead Season 2 .ttarch2

And what does this "key" do? oO
I want to extract the .ttarch2 files not .font and not .landb.
by hotgoblin
Wed Dec 18, 2013 10:43 pm
Forum: Game Archive
Topic: The Walking Dead Season 2 .ttarch2
Replies: 2
Views: 2472

The Walking Dead Season 2 .ttarch2

Hello.

The Walking Dead have a new file format ".ttarch2". I've rename it to .ttarch and try to open it with the telltale explorer but
that doesnt work ;)

Can somebody tell me more about it? Or even better: how can I open it ?
by hotgoblin
Mon Sep 09, 2013 1:35 am
Forum: Game Archive
Topic: Ghost Master .BSP
Replies: 0
Views: 813

Ghost Master .BSP

Hi.
The 3D Game Models and maps of the game "Ghost Master" are in a .bsp format.

I've attached a file of a chracter model. I hope someone take a look at them ;)
Ninja Ripper dont work with the game (without and with crack).
by hotgoblin
Sun Sep 08, 2013 3:02 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446425

Re: Ninja Ripper

Is there a solution of steam games?
When I start the game "Ghost Master" with Ninjaripper (installed via steam) an error pops up and says "Failed to find Steam".
But Steam is running :/
by hotgoblin
Tue Aug 06, 2013 3:11 am
Forum: Game Archive
Topic: Papo & Yo (UE 3)
Replies: 6
Views: 2032

Re: Papo & Yo (UE 3)

Thanks to someone of the gildor forums.
The character and animal meshes are in the file "PYGame.u".
You can open it with the UE viewer.

The rest of the models are in the map files.
by hotgoblin
Sun Aug 04, 2013 11:53 pm
Forum: Game Archive
Topic: Papo & Yo (UE 3)
Replies: 6
Views: 2032

Re: Papo & Yo (UE 3)

Then are the models in the BNK files.

But I still can't open the .wav files ;D
by hotgoblin
Sun Aug 04, 2013 11:32 pm
Forum: Game Archive
Topic: Papo & Yo (UE 3)
Replies: 6
Views: 2032

Re: Papo & Yo (UE 3)

.wem audio?
I dont think so there are a few .ogg files in the directory as well ;)

170 MB .wem files and 25 MB .ogg files.
There are also .bnk files (133 MB).

I know that its not supported.
gildor has written .wem is an unknow format and he can't support it then.
by hotgoblin
Sun Aug 04, 2013 7:18 pm
Forum: Game Archive
Topic: Papo & Yo (UE 3)
Replies: 6
Views: 2032

Papo & Yo (UE 3)

Hello.

The game Papo & Yo runs on the Unreal Engine 3.
I can't open the files with the UE Viewer aka umodel.

The file extension is .wem
I try to rename one in .upk and opened it with umodel, but umodel won't open it.

Can someone help?
I've uploaded a file as a attachment.
by hotgoblin
Wed May 01, 2013 8:44 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446425

Re: Ninja Ripper

When I wanna rip in The Darkness 2 (press F10) then there are no files. Nothing happen. The ripper have a problem with the Telltale Engine (The Walking Dead, Back To The Future etc.) Some Polygons of the models are missing. When I wanna start Max Payne 3 with the ripper, then the game crashes. Can s...
by hotgoblin
Mon Apr 22, 2013 4:46 pm
Forum: Game Archive
Topic: the walking dead .prop
Replies: 0
Views: 1712

the walking dead .prop

Hi.

Can I open the .prop file of The Walking Dead with a program to edit it?
Or can I unlock all chapters? not episodes

Is there a way to edit the savegame?

I need a savegame of the end of the game.
by hotgoblin
Sun Apr 14, 2013 4:38 pm
Forum: Game Archive
Topic: Bioshock Infinite
Replies: 27
Views: 10043

Re: Bioshock Infinite

I've tried NinjaRipper in DX11 Mode (I turned on advanced effects in the game) and now I can rip the models of the game with the textures ;)