Hello!
I'm trying to convert bin to dds.
sample http://www.mediafire.com/download/r100l ... ure_bin.7z
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Please bin to dds
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Re: Please bin to dds
The bin file contains more than one headerless dds. Normal & Diffuse maps and compression is DXT1.
Output looks like this:
Diffuse map
Normal map
Output looks like this:
Diffuse map
Normal map
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- shakotay2
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Re: Please bin to dds
if you've some coding skills you could try out the MS DirectX SDK:
(did few changes to the project; but no adding of DDS headers so far)You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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Re: Please bin to dds
here is a Noesis python script that will open all textures in your bin samples
*updated July 2, 2017* supports dxt1 and dxt5
*updated July 2, 2017* supports dxt1 and dxt5
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Last edited by Acewell on Sun Jul 02, 2017 10:25 am, edited 3 times in total.
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Re: Please bin to dds
okay i assembled a proper Noesis python script to open your samples
i updated my previous post with the updated script so no more need to
use any the bms script here for splitting or anything .
edit
script updated to work with samples containing dxt5 textures from this thread
viewtopic.php?f=18&t=16483
i updated my previous post with the updated script so no more need to
use any the bms script here for splitting or anything .
edit
script updated to work with samples containing dxt5 textures from this thread
viewtopic.php?f=18&t=16483