A quick question, am I doing something wrong here? The meshes are loading fine in Noesis but are not displaying with textures. The .de3d9tex files are in the same folder but the names are just a long mess of numbers as they were extracted. Same happens with .d3d9paradata files, only difference is Noesis shows Textures:1 in the viewport yet still doesn't display it. Haven't used Noesis very much so it could very well be my fail
Here's what's written in the debugger:
Detected file type: Kingdom Under Fire II
I_AHH_GL_UBN1a
I_AHH_GL_UBN1a
I_AHH_GL_UBN1a
I_AHH_GL_UBN1a
[['I_AHH_GL_UBN1a', 0, 0, 2440, 3422], ['I_AHH_GL_UBN1a', 2440, 10266, 1325, 1701], ['I_AHH_GL_UBN1a', 3765, 15369, 836, 833], ['I_AHH_GL_UBN1a', 4601, 17868, 402, 406]]
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_0'...Failed.
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_1'...Failed.
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_2'...Failed.
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_3'...Failed.