Hey everyone,
I was just messing around with getting textures from the new Lego Marvel game (PC version). Using QuickBMS and the TT games DAT file extractor script I managed to extract all game files. However, there were no textures. No .tga or .dds files whatsoever. Would anyone have any idea as to where or how I can get a hold of those?
Thanks in advance!
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Lego Marvel textures
-
- n00b
- Posts: 13
- Joined: Mon Aug 19, 2013 2:10 am
- Has thanked: 2 times
Re: Lego Marvel textures
Look for .tex files and rename them to .dds files. You can use the following recursive (/R) command in the root dir of your extraction:
There are also little archives that contain more dds textures: .nxg_textures files.
Code: Select all
for /R %x in (*.tex) do ren "%x" *.dds
-
- n00b
- Posts: 13
- Joined: Mon Aug 19, 2013 2:10 am
- Has thanked: 2 times
Re: Lego Marvel textures
I'm sorry I have to ask, but how do I apply the command? I get the code, just have no idea how to use it.
Also, do you know how (or with what) I can extract the textures from the .nxg_textures files?
Also, do you know how (or with what) I can extract the textures from the .nxg_textures files?
-
- ultra-veteran
- Posts: 355
- Joined: Thu May 13, 2010 4:11 pm
- Has thanked: 56 times
- Been thanked: 294 times
Re: Lego Marvel textures
There's also a freeware program that I use that can do batch renaming, by the name of (simply enough) ReNamer. Just drag all the files into the program and do a batch replace from .tex to .dds (you'll have to uncheck "Skip extension" first, of course).
-
- n00b
- Posts: 13
- Joined: Mon Aug 19, 2013 2:10 am
- Has thanked: 2 times
Re: Lego Marvel textures
Ah, okay. Thanks!
And how do I extract the files from the .nxg_textures archives?
And how do I extract the files from the .nxg_textures archives?