Haoose wrote:
Is it possible to get the game to use the decrypted or uncompressed files?
I've tested, Its not possible to use the decrypted or uncompressed files, I think there are a hash check, resulting a black screen when you run the game.
Eg: when you rename English_xml.pak to German_xml.pak
However, in the CryEngine 3 SDK, there are a tool (RC Tool) which can pack a zip, if we have the key we can repack zips..
Code: Select all
/zip_compression
Specify compression level for zipped files. [0-9] 0=no compression, 9=ma
x compression. Default is 6.
/zip_encrypt
Encrypts headers of zip files. Disabled by default.
/zip_encrypt_content
Encrypts files inside of zip. Works only when zip_encrypt enabled. Disab
led by default.
/zip_encrypt_key
Specifies a 128-bit key in hexadecimal format: 32-character string. Low
endian format.