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Royal Quest model viewer

Post questions about game models here, or help out others!
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jowsss
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Royal Quest model viewer

Post by jowsss »

Hi, i have unpacked the game files, I would be able to browse models, but most do not have such knowledge, can anyone help?

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Привет, есть распакованные файлы игры, хотелось бы получить возможность просматривать модельки, но у самого таких познаний нет, может кто поможет?


files:
.ab (animblocks)
.mesh (meshes)
.dds (textures)
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Gh0stBlade
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Re: Royal Quest model viewer

Post by Gh0stBlade »

Vertices are fairly easy to load.

0x124 = Number Of Vertices
0x128 = Size of singular vert

So (NumVerts * 0x1C) then load it in Noesis. It appears to work but when i try load the faces it comes out wrong unfortunately.
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finale00
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Re: Royal Quest model viewer

Post by finale00 »

Faces are just a bunch of triangles. Just read int times 3 to get the number of indices and then bind the following buffer.
I wonder how they might be storing the UV's and normals though.

Maybe the just read a short and divide it by 32768


More samples. I can only guess what some of those integers in the header mean.
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jowsss
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Re: Royal Quest model viewer

Post by jowsss »

jowsss
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Re: Royal Quest model viewer

Post by jowsss »

any good news?
Karpati
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Re: Royal Quest model viewer

Post by Karpati »

jowsss wrote:any good news?
Just use the 3D Object Converter v5.0 (unpublished yet):
http://3dconverter.webege.com/develop

The .mesh file has the wrong references for the texture file.
If the .mesh and the .dds files are in same directory, the program will fix it automatically.

I uploaded some converted files:
http://3dconverter.webege.com/converted
jowsss
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Re: Royal Quest model viewer

Post by jowsss »

a great program, but I do something similar, but for the site, so that others can see
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