Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Cannot extract materals from Mortal Kombat
Cannot extract materals from Mortal Kombat
So I ripped the xbox 360 version of Mortal Kombat Komplete Edition and Im using UE Viewer to rip the meshes and I am able to export the mesh but I cannot export materials. I know you cannot export animations so I use the command umodel -noanim then I get errors about missing materials so I use umodel -noanim -notex <name of asset> then I can get the mesh without the textures, so anyone know how I can get the textures?
-
- double-veteran
- Posts: 723
- Joined: Mon Jul 13, 2009 6:16 pm
- Has thanked: 72 times
- Been thanked: 138 times
Re: Cannot extract materals from Mortal Kombat
umodel -export -lzo -noanim -dds -all "the_name_of_the_pack_you_want"farakh wrote:So I ripped the xbox 360 version of Mortal Kombat Komplete Edition and Im using UE Viewer to rip the meshes and I am able to export the mesh but I cannot export materials. I know you cannot export animations so I use the command umodel -noanim then I get errors about missing materials so I use umodel -noanim -notex <name of asset> then I can get the mesh without the textures, so anyone know how I can get the textures?
That problem is beacuase of the zlib compression and you must indicate that to umodel with the -lzo.
See ya
Re: Cannot extract materals from Mortal Kombat
OK, now some textures work and some dont. The reflection texture for the low poly model works but the texture for the high poly doesnt work.
TRDaz are youextracting meshes from the komplete edition or the normal one?
TRDaz are youextracting meshes from the komplete edition or the normal one?
-
- veteran
- Posts: 126
- Joined: Tue Sep 20, 2011 4:33 am
- Has thanked: 137 times
- Been thanked: 10 times
Re: Cannot extract materals from Mortal Kombat
My UE viewer shows the same results as the pics above, but when I export the stuff, the textures are extracted just fine. What do you need materials for? You can just apply the textures manually in whatever program you're using.
Beware of a few things though...
1. I wasn't getting the high poly model with regular export. I had to add the -md5 switch to get high poly counts.
2. The high poly models have a lot of extra stuff in them you'll want to delete.
3. The diffuse textures are relatively low detail. The models rely heavily on the normals and specular maps for detail.
Beware of a few things though...
1. I wasn't getting the high poly model with regular export. I had to add the -md5 switch to get high poly counts.
2. The high poly models have a lot of extra stuff in them you'll want to delete.
3. The diffuse textures are relatively low detail. The models rely heavily on the normals and specular maps for detail.
-
- mega-veteran
- Posts: 215
- Joined: Sat Sep 24, 2011 7:06 pm
- Has thanked: 78 times
- Been thanked: 32 times
Re: Cannot extract materals from Mortal Kombat
Normal, but I also tried Komplete Edition, worked fine.farakh wrote: TRDaz are youextracting meshes from the komplete edition or the normal one?