Source Code:
pc_saints_row3.h
pc_saints_row3.cpp
Instructions:
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* Copy all VPP_PC files from Steam\steamapps\common\saints row the third\packfiles\pc\cache to another directory.
* Use Rick's UnpackVPP tool to extract the VPP_PC files by dragging and dropping.
* Rick's latest UnpackVPP build crashes on soundboot.vpp_pc.
* You should have a bunch of folders and you can delete the extra VPP_PC files.
* Don't use Rick's UnpackSTR2; ripper takes care of this.
* Place ripper.exe and the zlib DLL in this directory as well.
* Before you run ripper, I would delete any directories that don't contain models files (like sound directories). ripper will run faster this way.
* Run ripper.exe.
* Look at image below to see how your folder should look before running ripper.
Notes:
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* Extraction takes a long time, 30+ minutes lol. After extracting all STR2 files and textures, there are 200,000+ files. It takes time to search for files.
* Character models only.
* Texturing is manual (for now).
* Models are in LWO files.
* Skeletons are in OBJ files. They were kind of complex and best I can do is just joints connected by lines.
* Use your modeler to reconstruct bones to your liking using the OBJ file.
* Skeletons need to be rotated.
If there is anything wrong with any of the models, let me know. It is too hard to browse through 2,690 model files, 2,890 texture files, etc., to see if everything is OK. Some models had multiple UV channels; hope I got the right ones lol.