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The Darkness II Demo archives (similar to Dark Sector)

The Original Forum. Game archives, full of resources. How to open them? Get help here.
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Herdell
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by Herdell »

I do, but these days I really didn't it.

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phill05
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by phill05 »

I've got extracted files from H.misc.cache but I don't know how to repack them into H.misc.cache back... please tell me :)

Thank you!!
quattro65
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by quattro65 »

phill05 wrote:I've got extracted files from H.misc.cache but I don't know how to repack them into H.misc.cache back... please tell me :)

Thank you!!
use reimport quickbms file language.cl script as shown above
how to edit the file language.cl? have tried?
JPulowski
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by JPulowski »

There are several .png files inside of F.Texture.cache but unfortunately they cannot be opened. It seems like the files are corrupted or encrypted. Also the same thing for audio files.
Renzo
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by Renzo »

So we have languages.cl extracted now. But the text seems encrypted or something. Is there any chance of someone trying to decrypt or extract the text from the file?
Shadowfied
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by Shadowfied »

Any news on this? Like someone said earlier, the .png files does not open, nor does the .fbx files or audio files. Is there anything we can do?
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Tosyk
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by Tosyk »

it's not simple png it's headerless dds
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manbox74
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by manbox74 »

any news about this now?
sorry for my bad english
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by hotgoblin »

Okay QuickBMS export all files!

I've FBX, OBJ files but I can't import them in a 3D program (tested with Cinema 4D and Maya).
The WAV files can't I open too.

I think they are encrypted or something like this :(
manbox74
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by manbox74 »

yeah, and .png files don't open too :/
i really wanna open the models and the .wav files from this game... :[

hotgoblin wrote:Okay QuickBMS export all files!

I've FBX, OBJ files but I can't import them in a 3D program (tested with Cinema 4D and Maya).
The WAV files can't I open too.

I think they are encrypted or something like this :(
Oh, and where did you find the .obj files?
sorry for my bad english
soulslayerzx
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by soulslayerzx »

So how am I supposed to work this? I saved it as a .bat and it doesn't work.
manbox74
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by manbox74 »

you need to download quickbms, save the script as .txt and load in quickbms.
sorry for my bad english
hotgoblin
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by hotgoblin »

manbox74 wrote:yeah, and .png files don't open too :/
i really wanna open the models and the .wav files from this game... :[

hotgoblin wrote:Okay QuickBMS export all files!

I've FBX, OBJ files but I can't import them in a 3D program (tested with Cinema 4D and Maya).
The WAV files can't I open too.

I think they are encrypted or something like this :(
Oh, and where did you find the .obj files?
Very small files just 10 kb or something like this. I think all 3D models
are in .FBX

All formats (wav, fbx, png) are encrypted :(
manbox74
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by manbox74 »

I just found the skeletons (for example : JackieFull_skel.fbx), not the models. Do you know in which file you found them?idk why but i wanna take a look (even though I don't know nothing about "programming"...)


can someone help to open those .fbx files, please?? :[
sorry for my bad english
manbox74
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Re: The Darkness II Demo archives (similar to Dark Sector)

Post by manbox74 »

Hey, good news
You can use Ninja Ripper to rip the models (they come in T-POSE) :D


here's Jackie
Image
sorry for my bad english
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