No, not neosis. I've been using tools provided in this thread, ng2 extractor, tecmo model converter and tecmo texture extractor, all posted by surveyor.
Is there any other way??
Do neosis works????
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Ninja Gaiden 2 x360
-
- double-veteran
- Posts: 723
- Joined: Mon Jul 13, 2009 6:16 pm
- Has thanked: 72 times
- Been thanked: 138 times
Re: Ninja Gaiden 2 x360
Hell yeah, just export your model to collada format and use the plugins provided by the open collada site, it also supports DOAX2 and you can get models fully rigged.khanbot wrote:No, not neosis. I've been using tools provided in this thread, ng2 extractor, tecmo model converter and tecmo texture extractor, all posted by surveyor.
Is there any other way??
Do neosis works????
http://oasis.xentax.com/index.php?content=downloads
-
- beginner
- Posts: 29
- Joined: Tue Dec 13, 2011 11:12 am
- Has thanked: 4 times
- Been thanked: 1 time
Re: Ninja Gaiden 2 x360
Darko wrote: Hell yeah, just export your model to collada format and use the plugins provided by the open collada site, it also supports DOAX2 and you can get models fully rigged.
http://oasis.xentax.com/index.php?content=downloads
yesss!!! thanks man, you seems to always save the day whenever I pop a noob question!!
so just to make sure I am getting it right, I open .gmd straight into neosis, or after the extraction I open the .obj into it? hopefully this be my last question on this one!
-
- double-veteran
- Posts: 723
- Joined: Mon Jul 13, 2009 6:16 pm
- Has thanked: 72 times
- Been thanked: 138 times
Re: Ninja Gaiden 2 x360
Open the gmd through you navigation tree tool, then go to file>export and there you select the format you want (collada, smd, psk, obj, fbx, etc...) select your texture format, tick flip uv and rotate options and in command type "-scale 100". Make sure you select a select a folder where you want to export your model if not, your model will be exported in the same folder where you have your gmd (normally you have all your game files in one folder). And that's all.
One thing I forgot to metion, noesis doesn't support NG2 weights, only DOAX2.
Byep
One thing I forgot to metion, noesis doesn't support NG2 weights, only DOAX2.
Byep
Re: Ninja Gaiden 2 x360
EDIT:
Ok so I got through Tenchu Z files with Gaelx360 and then I extracted all the content, here is what I have:
(I don't know how he made this soft but he is a genius, I ask myself why you didn't precise that you use this thing to drill into 360 games)
Then I check the .bin in the "model/bin " with an extractor, and thats what I get:
Basically I'm stuck here, I don't know what else to do.
Also I was wondering if you people could upload Sonia's model (from NG2) with textures please?
Thanks a lot.
Ok so I got through Tenchu Z files with Gaelx360 and then I extracted all the content, here is what I have:
(I don't know how he made this soft but he is a genius, I ask myself why you didn't precise that you use this thing to drill into 360 games)
Then I check the .bin in the "model/bin " with an extractor, and thats what I get:
Basically I'm stuck here, I don't know what else to do.
Also I was wondering if you people could upload Sonia's model (from NG2) with textures please?
Thanks a lot.
Re: Ninja Gaiden 2 x360
Ok apparently I have to use Hex Editor to get into theses files, I don't understand it all but please if you got any extra info guys let me know.
Re: Ninja Gaiden 2 x360
Any way I'd be able to get the sound effects? I know this topic is old, but hey.
- Doutor Gori
- n00b
- Posts: 11
- Joined: Tue May 02, 2017 8:15 am
- Been thanked: 1 time
Re: Ninja Gaiden 2 x360
I hate to dig up topics, but could anyone tell me where the texts are for a translation?
And what tools for that?
And what tools for that?
-
- ultra-n00b
- Posts: 5
- Joined: Sat Jan 30, 2016 2:32 pm
- Has thanked: 2 times
- Been thanked: 2 times
Re: Ninja Gaiden 2 x360
Edit: Sorry, now it's working. Thanks for your hard work
Guys, sorry for digging this up. That exe " NG2 Extractor" when i'm starting it, it just crashes, the same while dragging ng2 files to it. Doesn't it work because i am using Windows 7 64 or is it a plugin need to be used with another program? Thanks in advance
Guys, sorry for digging this up. That exe " NG2 Extractor" when i'm starting it, it just crashes, the same while dragging ng2 files to it. Doesn't it work because i am using Windows 7 64 or is it a plugin need to be used with another program? Thanks in advance
-
- mega-veteran
- Posts: 177
- Joined: Wed Mar 02, 2011 10:38 pm
- Has thanked: 10 times
- Been thanked: 58 times
Re: Ninja Gaiden 2 x360
are motion files stored in the gmd file or the ng2 archive ?
Cos the NG2 extrator only dumps .gmd files
Cos the NG2 extrator only dumps .gmd files
Re: Ninja Gaiden 2 x360
How do you fix the glitched mesh? like there seems to be multiple layers of the same mesh of some sort.
and how do I know exactly what character I'm ripping?
I'm looking for Alexei, Rasetsu and Genshin's fiend form
and how do I know exactly what character I'm ripping?
I'm looking for Alexei, Rasetsu and Genshin's fiend form