asymetrix wrote:Finally forced my bigTool repacker(dev statet) to work, also ATB editor works well, thats was good day (but tiring week).
Ps. Anticipating questions: I'm worked with PC verssion only.
Can you also consider X360 please ?
asymetrix wrote:Finally forced my bigTool repacker(dev statet) to work, also ATB editor works well, thats was good day (but tiring week).
Ps. Anticipating questions: I'm worked with PC verssion only.
Are you going to release it? :Oasymetrix wrote:Finally forced my bigTool repacker(dev statet) to work, also ATB editor works well, thats was good day (but tiring week).
Ps. Anticipating questions: I'm worked with PC verssion only.
kramla wrote:I also made a xbox repacker, but it's not tested in real I only compared the results with the original files and made unpack to be sure it works.
http://www.wupload.com/file/2605903227/xbox-pack.zip
Use is the same as for pc version - put lanoire folder in the C:\ folder, add big.360 and wad.360 files in lanoire folder, edit text or fonts and then use scripts in correct order.
(for those that dont know how to use 010 editor scripts and some comments how to repack pc (xbox version)) :
When you open the archive, there is folder pc-text+font packer (xbox-pack), open it and inside is folder lanoire - put this folder in C:\ directory then inside this folder you will have folders cases and root, there are only english texts - replace them with translated ones and then go back to folder C:\lanoire\ (dont forget to insert here required big and wad files! (.pc or .360))
there are five scripts for program 010 editor - now you must to use script one for root-atb-importer and after it finishs close it and open script two root-wad-importer and apply it.
The same for cases scripts, there is only one difference, you can choose what txt files from folder C:\lanoire\cases\ will be used (less is faster) and after it finishes use script two for pack into big file (it will use external command line tool so it will be "flashing"). And then the last script 3 for dlc (only for pc).
(scripts are used without other opened support files)
Script can be used be clicking on the upper program bar where are the icons that are resembling pergamens - small paper like icons - on the right side of white ones is empty space for choosing the script - choose one you opened and then apply it by white one pergamen with green arrow and wait for finish (it will take about 1 to 5 minutes to finish) (it will write at the bottom of program script finished succesfuly)
thank you very much flatzflatz wrote:Yesterday I made a module that working with LZX compression algorithm and now I can deal with Xbox 360 archives. I will release my tools soon. They includes scripts to archive processing (BIG & WAD), ATB's text processing and texture processing. Besides, I plan to start working with 3D models.
Wow I't awesome...those models are really great.flatz wrote:Yesterday I made a module that working with LZX compression algorithm and now I can deal with Xbox 360 archives. I will release my tools soon. They includes scripts to archive processing (BIG & WAD), ATB's text processing and texture processing. Besides, I plan to start working with 3D models.
No, sorry. I am sick and resting in a bed. =(lUIGUIPIETRO wrote:Do you have any progress flatz?
Find the mod by using a Table or Smartphone, and connect it to your computer using VNC, so u can finish the mod and stay in bed,flatz wrote:No, sorry. I am sick and resting in a bed. =(lUIGUIPIETRO wrote:Do you have any progress flatz?