I tried the blender script ... but some meshes are impossible to load ! It works fine with characters but not with architecture or maps.
3d object converter works fine to load every .sm3 and .msh from the game include maps and everything ... but after exported the mesh in .obj format, it is impossible to open it ! For example 3ds max say "nothing found to import" ... I thing I do something wrong !
EDIT : At last it works ! Thanks
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CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
dreamvoice wrote:I tried the blender script ... but some meshes are impossible to load ! It works fine with characters but not with architecture or maps.
3d object converter works fine to load every .sm3 and .msh from the game include maps and everything ... but after exported the mesh in .obj format, it is impossible to open it ! For example 3ds max say "nothing found to import" ... I thing I do something wrong !
EDIT : At last it works ! Thanks
Yeah! its like you say. 3D OC does everything but importing some geometry in the right places. there is this issue with objects not being oriented correctly, else, 3D OC works fine. the blender script works fine in most .sm3 cases as well and also, the meshes loads into blender in the right places. I have tried to push the developer of 3D OC to implement some functions just for this game and he did so i am really happy about that, but that orientation issue that still is there has not yet resolved. He did try though he told me that. still no one here with custom PS3 firmware who can copy the Reverie DLC files???????????
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Wow thank you for the textures Unlimited32 !!!!
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Is there anyone here who can send or link the 3D model of the combat crossu sed by gabriel in the game?
Thanks in advance, i am not an expert on meshes extraction and such
Thanks in advance, i am not an expert on meshes extraction and such
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Im trying out the Blender script and it says something about Python Error and highlights Falsep... I know what a python error is but I dunno what it means by 'Falsep not defined'
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
I did find what is the problem with these files.Karpati's 3D Object Converter will load parts of the map, but there is a lot of detail missing.
I fixed it and I uploaded the latest (unpublished) program version to my web page:
http://web.t-online.hu/karpo/3doc_4801_20120120.zip
You can write over your installed 3D O. C. with this package.
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Re: CASTLEVANIA LORDS OF SHADOW "HOW TO EXTRACT MESHES"?
Excellent, thanks Karpati, works perfectly now!
Amazing work as always
Amazing work as always