you need to go to the original extraction thread
viewtopic.php?f=10&t=6570&p=53763&hilit ... oes#p53763
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No More Heroes: Heroes' Paradise
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Re: No More Heroes: Heroes' Paradise
here we go, anyway thanks a lot chrox very nice work.Aurangzeb56 wrote:Can someone tell me that where do i have to save the 3DS Max script that's posted on the first post?
C:\Program Files\Autodesk\3ds Max 2009\stdplugs\stdscripts
Re: No More Heroes: Heroes' Paradise
Is this due to the ps3 models not being importable, or is it just a matter of needing its own script? I'd like to mess around with travis/the weapons but I can only get my hands on the ps3 version.chrrox wrote:You extracted 360 models correct?
the ps3 models will not work.
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Re: No More Heroes: Heroes' Paradise
the ps3 version is using the edge sdk.
that means its using bit level index compression and no one fully understands it yet.
that means its using bit level index compression and no one fully understands it yet.