evin wrote:I just copied out the strings. I don't have tool, or anything. Just open the (compiled/binary) patch xml file to read, and you can see the texts.
I copied from the german file, and the strings goes like this: ID, English, German
I pasted these into the patch xml file from patch 1.2 (which is still real XML), and works fine.
Hello evin, well, I did what you said, copied the text strings and using a HEX-editor, and pasted the xml patch 1.2, and it worked perfectly, and could even translate some lines, but when I translate the rest, the game is not opened. Now, even I put the original xml (no change) of 1.9, the game does not open, but if I put the original patch1.pak, it runs normally.
Am I doing something wrong? But the strange thing is that I do the same procedure with the English.PAK, and the game works normally.
Could you pass the xml file that you created, so I can test here? I would be very grateful.
Hugs.