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L.A. Noire
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Re: L.A. Noire
Apparently they couldn't fit all the crime cases onto the already massive 3 discs so chances are the text for the extra mission are on the discs and all the other stuff is found in the DLC.
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Re: L.A. Noire
Is there allready know the way how to extract the texts ?
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0
Downloads from DropBox : https://dl.dropboxusercontent.com/u/
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Re: L.A. Noire
Good news! PS3 version has the same structure as 360 one.
and one more question, how to recognise TGA file in out.wad?
the problem is, TGA format doesn't have 3-character header in the beginning. so how to recognise it in that mess of code?
i want to find textures of fonts, copy them from archive (in hex), paint Russian characters and insert them back. but how to find them...
e.g. PNG format has PNG header in the beginning of the file, so i found 2 png files in this archive without any problems..but they're useless
i think the changes will appear in the game if you change text in hex.
and one more question, how to recognise TGA file in out.wad?
the problem is, TGA format doesn't have 3-character header in the beginning. so how to recognise it in that mess of code?
i want to find textures of fonts, copy them from archive (in hex), paint Russian characters and insert them back. but how to find them...
e.g. PNG format has PNG header in the beginning of the file, so i found 2 png files in this archive without any problems..but they're useless
not yet... but you can edit some of them directly in out.wad using hex editor.michalss wrote:Is there allready know the way how to extract the texts ?
i think the changes will appear in the game if you change text in hex.
- Tosyk
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Re: L.A. Noire
give me the chancecaws wrote:Tell me if it works...
'L.A Noire .WAD Unpacker V1.0.rar' is unavailable. This file was deleted.
Re: L.A. Noire
Tosyk wrote:give me the chancecaws wrote:Tell me if it works...
'L.A Noire .WAD Unpacker V1.0.rar' is unavailable. This file was deleted.
Try again, i noticed a small bug in the tool (it was creating unnecessary folders) so i had to reupload it.
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Re: L.A. Noire
I think it's in attribute/root.atb. Look through HEX-Editormay3stro wrote:Thanks! Now just who is responsible for the subtitles file in the game?
Re: L.A. Noire
grasss wrote:I think it's in attribute/root.atb. Look through HEX-Editormay3stro wrote:Thanks! Now just who is responsible for the subtitles file in the game?
Yes, texts are in root.atb file.
I's quite a messy file, i took a quick look at it and couldn't come up with nothing useful.
Before each text block there is the size of the text. Not useful at all so...
If we had another sample of these .atb files we could compare'em both to see what differs.
- listener
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Re: L.A. Noire
http://dl.dropbox.com/u/1237855/_out.bincaws wrote:If we had another sample of these .atb files we could compare'em both to see what differs.
Unpacked first resource from the cases.big.360
More examples will follows as soon, as I finish .big unpacker.
Sorry for broken English, my native language is C++
Re: L.A. Noire
ok, but now the modified file after extracting put back?
I have written the text for translation from the game but did not find it in the "root.atb.360"
I have written the text for translation from the game but did not find it in the "root.atb.360"
Re: L.A. Noire
Thanks for the sample.listener wrote:http://dl.dropbox.com/u/1237855/_out.bincaws wrote:If we had another sample of these .atb files we could compare'em both to see what differs.
Unpacked first resource from the cases.big.360
More examples will follows as soon, as I finish .big unpacker.
The .big.360 files are different from the .wad?
You can't repack the wad at the moment.may3stro wrote:ok, but now the modified file after extracting put back?
I have written the text for translation from the game but did not find it in the "root.atb.360"
EDIT:The root.atb file seem to have only the cases texts, i couldn't find the menu\subtitles texts there..