aluigi wrote:@qwerty
I have seen that post in which you say that the game files of tdu2 can be decrypted with tdudec, correct?
so only the savegames can't be decrypted yet?
Yes, the .cpr files, both from the game folder and extracted from .big, can be decrypted using your tool. Thanks for that.
But savegames, configs and in-game photos can not.
The attached archive is my profile folder with encrypted files, can you look at them?
These files have some sort of "header", but at the end of file.
Finally, I have game exe, which writes a string with hash+name in log file each time this hash is generated from name. In theory it is possible now to build a complete filelist with all hashes and write GUI unpacker for big+map.
But... this is in theory. For doing that filelist we must drive every road on every island, drive every car, every race, enter every spot on map (car dealers, houses, etc), listen all radio tracks and all sounds (on different languages) and more and more... The game should access to every resource file it have (9151 files total in 5 .bigs). It's just impossible to do this by only one person.
So, anyone wants to help? I'll give this exe with only one condition: you should upload your generated filelist.log to this forum.
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