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Nvidia model Dusk importer
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Nvidia model Dusk importer
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Re: Nvidia model Dusk importer
Wow!
You really have some python/blender Skills
I have been waiting for someone to convert the nvidia demo models for ages (besides the Dawn Model).
While you're on a roll, can you also consider the Luna demo model? personally I think she's the best model of all their demos.
Amazing Work!
You really have some python/blender Skills
I have been waiting for someone to convert the nvidia demo models for ages (besides the Dawn Model).
While you're on a roll, can you also consider the Luna demo model? personally I think she's the best model of all their demos.
Amazing Work!
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Re: Nvidia model Dusk importer
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Re: Nvidia model Dusk importer
I could be wrong, but I dont think this imports with texture coordinates?
edit
I made a converter for Adrianne here
viewtopic.php?f=16&t=4764
edit
I made a converter for Adrianne here
viewtopic.php?f=16&t=4764
Maxscript and other finished work I've done can be found on my DeviantArt account
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Re: Nvidia model Dusk importer
[quote="mariokart64n"]I could be wrong, but I dont think this imports with texture coordinates?
[b]edit[/b]
I made a converter for Adrianne here
viewtopic.php?f=16&t=4764
[img]http://i55.tinypic.com/2h8d4sw.jpg[/img][/quote]
Good
work fine with:
-human head demo
-Adrianne
crash:
-medusa demo
-dusk Ultra
-Nalu
-Adrianne->Scalp
-luna
[b]edit[/b]
I made a converter for Adrianne here
viewtopic.php?f=16&t=4764
[img]http://i55.tinypic.com/2h8d4sw.jpg[/img][/quote]
Good
work fine with:
-human head demo
-Adrianne
crash:
-medusa demo
-dusk Ultra
-Nalu
-Adrianne->Scalp
-luna
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Re: Nvidia model Dusk importer
Update for Dusk importer.
Script for Blender249 and Python26.
-import geometry and uv mapping
Script for Blender249 and Python26.
-import geometry and uv mapping
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Re: Nvidia model Dusk importer
Awesome work.
Sad tho there is no love for 3dsmax users...
Dumb bunny. Blender is free. What an idiot. <- me
Sad tho there is no love for 3dsmax users...
Dumb bunny. Blender is free. What an idiot. <- me
Last edited by SLIFallen on Tue Dec 21, 2010 8:24 pm, edited 2 times in total.
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Re: Nvidia model Dusk importer
Working really good for Dusk Non Ultra with just a few small bugs, but this could be something I'm doing wrong on my end.
I will redo this and double check what the minor problems are.
EDIT:
I had first thought that some mesh pieces were missing, but it turns out that everything is there, it's just that many small pieces are imported at origin 0,0,0
and hidden inside the body, The pieces I see hidden are the eyeballs and corneas, upper and lower teeth, 4 butterflies with their wings, fingernails, shoes, plus about 6 dozen undetermined parts.
and if you look closely you can notice the tiny parts that make up the corners of the eyes, but these are not imported at 0,0,0.
I don't know if this is something that could easily be handled within the script or not, but I just thought I'd mention it just in case.
I will redo this and double check what the minor problems are.
EDIT:
I had first thought that some mesh pieces were missing, but it turns out that everything is there, it's just that many small pieces are imported at origin 0,0,0
and hidden inside the body, The pieces I see hidden are the eyeballs and corneas, upper and lower teeth, 4 butterflies with their wings, fingernails, shoes, plus about 6 dozen undetermined parts.
and if you look closely you can notice the tiny parts that make up the corners of the eyes, but these are not imported at 0,0,0.
I don't know if this is something that could easily be handled within the script or not, but I just thought I'd mention it just in case.
Re: Nvidia model Dusk importer
Anyone know if this thing can work for the Pipe Dream demo from NVIDIA?
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Re: Nvidia model Dusk importer
I googled PipeDream, and it would seem it was an ATi tech demo.... different from the nvidia formats.
Maxscript and other finished work I've done can be found on my DeviantArt account