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[PS2] Twisted Metal: Head-On .bdd

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themonkeyman
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[PS2] Twisted Metal: Head-On .bdd

Post by themonkeyman »

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GameZelda
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Re: [PS2] Twisted Metal: Head-On .bdd

Post by GameZelda »

Code: Select all

Do
	# File entry
	GetDString NAME 0x14
	If NAME == ""
		Break
	EndIf
	GetDString EXTENSION 0x08
	Get OFFSET long
	Get SIZE long
	Get UNK1 long
	Get UNK2 long

	# Extract
	Set FULLNAME NAME
	String FULLNAME += "."
	String FULLNAME += EXTENSION
	Log FULLNAME OFFSET SIZE
While 1 == 1
themonkeyman
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Re: [PS2] Twisted Metal: Head-On .bdd

Post by themonkeyman »

Thank you, that was very quick, but how can I compile this into a BMS?
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aluigi
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Re: [PS2] Twisted Metal: Head-On .bdd

Post by aluigi »

- get quickbms (http://aluigi.org/papers.htm#quickbms)
- put that script in a file giving it a bms or txt extension
- double click on quickbms.exe
- select the script just saved
- select the archive you want to extract
- select the folder where you want to extract the files
- that's all
themonkeyman
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Re: [PS2] Twisted Metal: Head-On .bdd

Post by themonkeyman »

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