i can, but do you wanna do with them? you have a tool to open this models?
because you can see them only on the web
Jaydenthetank wrote:Is there any way I can recommend you on this website?
you can just press thanks button presented by yellow hand on the right
I could look into their format and see if I can come up with something to view them.
Also if you could do that thing I said it would be highly appreciated.
Here's a python script to convert models from p3d.in into .obj format.
supported:
mesh
uvs
DOWNLOAD:
convert_me_back_0.2.7z
you need to get a model with three.js in it header from your browser's cache and rename it to three.js, then put this three.js into the folder where convert_me_back.py is and run convert_me_back.py, after a second you'll get export.obj file.
all credits goes to Mihai The Big Angry Orc, he ask me to post it here and now i'm glad to share it with everybody.
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Tosyk wrote:Here's a python script to convert models from p3d.in into .obj format.
supported:
mesh
uvs
DOWNLOAD:
convert_me_back_0.2.7z
you need to get a model with three.js in it header from your browser's cache and rename it to three.js, then put this three.js into the folder where convert_me_back.py is and run convert_me_back.py, after a second you'll get export.obj file.
all credits goes to Mihai The Big Angry Orc, he ask me to post it here and now i'm glad to share it with everybody.
Thanks bro, it works well! On this thread viewtopic.php?f=16&t=11072 "Reinitialized" managed to figure out 2 sites, one of which is p3d. in, although your way seems to keep the .obj file much smaller which is good so thank you for this
2) - For fast rendering or testing rip purpose you can use the Three.js Editor, you will be able to load a json model by selecting import. (you can download the source of the editor here.)
3) By making your proper scene in three.js. Look those tutorials and make a template scene where you will only need to copy/paste your model.js in a folder, and entering the model name in the page, t's like making you own loader/viewer with your desired settings (light,camera, wireframe etc...)
I have the script and it seems that there is a poly limit to what this can download it crashes on high poly models on the site. would love it if it could handle more poly.
Hi Xentax, please tell me why you can't convert the bin file? in the description P3D
convert_me_back.py don't work with this file (in the description not Three.js)
How P3D convert ? Which soft?
Tosyk wrote: ↑Sun Dec 29, 2013 1:30 pm
Here's a python script to convert models from p3d.in into .obj format.
supported:
mesh
uvs
DOWNLOAD:
convert_me_back_0.2.7zyou need to get a model with three.js in it header from your browser's cache and rename it to three.js, then put this three.js into the folder where convert_me_back.py is and run convert_me_back.py, after a second you'll get export.obj file.
all credits goes to Mihai The Big Angry Orc, he ask me to post it here and now i'm glad to share it with everybody.
OMG I don't know how to speak English, I don't know anything about python, but I did step by step and it worked. thankss.
just created an account to get help with this topic
i really need this model: https://p3d.in/dvs5C
but i cant get acces to the script to rip models, anyone can help me pls
Actually, I was able to get the script, but it's outdated...
P3D is now using GLTF format with DRACO compression. I was able to convert their bin file to an STL using some online tools and a little bit of hacking to their file format...