i have no idea what are you talking about.
the tool has no issues and this was confirmed by Guki.
i have no idea what are you talking about.
Can you elaborate about shadow meshes?
What game are you working on? You should have specified that initially.
Need for speed The Run, both PC and Xenon.
Everything exports fine, the tool has no issues, also now that i know it is The Run, if i remember correctly it has no shadow meshes.
Sounds like it while in most cases its a user error.
Every detail/step always counts, you could have specified the script your using as well.
he's probably using some wrong plugin or wrong settings. I wont be surprised if he's trying to load SMD files (which as we know dont have original geometry structure, and are rebuilding the model randomly with the plugin)
So, it was indeed the wrong pluginmono24 wrote: ↑Tue Apr 26, 2022 7:56 pmEverything exports fine, the tool has no issues, also now that i know it is The Run, if i remember correctly it has no shadow meshes.Sounds like it while in most cases its a user error.Every detail/step always counts, you could have specified the script your using as well.
Have you tried the following: viewtopic.php?p=183803#p183803
Also, if you encounter un-welded vertices be it cars or characters, it is NOT a tool issue, its how the meshes are. Something you have to manually weld them together, just careful what/how you do it, it can screw up the normals.
The actual DLCs are NOT supported for extraction by the python script developer, for neither X360 or PS3 that's why you get the chunk not found error because it can NOT gain access to something that is not dumped. You can request as well support for it here: https://github.com/NicknineTheEagle/Frostbite-Scripts
Oh that makes sense, thanks!
In a way, yes, the Update/Patch has the updated resources of the DLC, i cant fully confirm what exactly is going on since there was never a proper way to dump ALL assets, BUT, the DLC does have the remaining kits of the DLC of those 8 mentioned cars, so you can consider those updates of the DLC base assets, i suppose. Until full support will surface, i can only speculate at this point as i was confused as well.
You cant that way, you need the WHOLE game dumped in order to convert the textures, not just the EBXs.
Those scripts do NOT work with this game, you need the tool posted by daemon and the texture tool posted by Sharppy