Turfster wrote:quote="lionheartuk"]
Would you mind if i were to ask what your are working on now for Solidus.
Ie: mgs twin snakes, MGS2, MGS3?
Nothing much at the moment, I'm afraid.
X_Tra is working on the MGS3 decryption.
I could use some more TTS kmy files to work on, if you want me to do that next.
I wonder what it was that caused the error in the D solidus then lol.
Just a simple spelling error?
Typo : > is not the same as < =p
Yeah sure if you want the TTS kmy files then il email you some as soon as i can dude.
Yeah i saw the "header decoded" file that got thrown out when i texted mgs3 stage.dat.
in this version of solidus MGS3 BGM.DAT seems to KINDA work, it cant extract or convert unfortunatly though i guess il send you a cut part of the file to check out within the next few hours.
Il also give you the TTS bgm.dat to see if you can get anything out of that, seing as thats the game that the Soundtrack was never released for.
Im nto too bothered about the MGS2 animations but i think that the _D_I might want them.
Also seing as the newer mgs2 .obj files dont work in maya the two of us are thinking of a way around it, she doesnt want to learn Maya scripting and i just dont really have much time recently to give it a go.
So if you could somehow change the .Obj conversion thatd be pretty darn cool dude.
il send you all the giles i can in this topic i guess.
soon as i hope.