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Slave Zero (1999) model extraction?

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throaway123
ultra-n00b
Posts: 1
Joined: Sat Dec 18, 2021 3:36 pm

Slave Zero (1999) model extraction?

Post by throaway123 »

Hello,

I'm (newbie to this) am trying to extract models from a 1999 game called slave zero. Other people in this forum managed to expert textures, but models are more tricky: They use a proprietary format that has models and other stuff like animations and baked in the same file.
I had spoken with some devs of the game a few years ago, and they had told me that they had used 3dstudio max with custom script back then to create the files.
What I am hoping is that I can find something like the header of a obj file inside the proprietary file and extract it manually.
do you guys have any tips or help you can give? Thanks!
qs12
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Re: Slave Zero (1999) model extraction?

Post by qs12 »

throaway123 wrote: Sat Dec 18, 2021 7:58 pm Hello,

I'm (newbie to this) am trying to extract models from a 1999 game called slave zero. Other people in this forum managed to expert textures, but models are more tricky: They use a proprietary format that has models and other stuff like animations and baked in the same file.
I had spoken with some devs of the game a few years ago, and they had told me that they had used 3dstudio max with custom script back then to create the files.
What I am hoping is that I can find something like the header of a obj file inside the proprietary file and extract it manually.
do you guys have any tips or help you can give? Thanks!
Maybe this will help viewtopic.php?t=1638
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