now it says no module found and something about clickkotn3l wrote: ↑Sun Dec 12, 2021 3:09 pmYou dont have python installed.elasticheart wrote: ↑Sun Dec 12, 2021 3:03 pmThank you! But I think im doing something wrong not sure what though since I have zero knowledge here.
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Guardians Of The Galaxy 2021 Ripping?
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Re: Guardians Of The Galaxy 2021 Ripping?
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Re: Guardians Of The Galaxy 2021 Ripping?
Hey sorry no idea what that means or what to do x_xSharppy wrote: ↑Sun Dec 12, 2021 2:50 pmFound this.Luriam wrote: ↑Sun Dec 12, 2021 2:29 pm Hey guys, very nice work!
I was wondering if I could please get some help extracting the audio. After unpacking the game files I found the sounds, and they're all inside these PC_WEM files. I tried some tools that I usually use on wem files but they didn't work :<
Here's a couple of samples, maybe someone can help me get the wavs out of them: https://mega.nz/file/kN0HRQTB#DLf6VS17f ... olPc73ij-c
Thank you!
I cut the files here, not sure how to process them i seen a post somewhere though.
Could you please explain ? I used HxD yesterday to inspect the files, which is how I learned that there are wave files inside them. But I don't know what to do with that information
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Re: Guardians Of The Galaxy 2021 Ripping?
Seems you don't have the text.py inside the folder too. And you forgot to do
pip install click (in CMD)
.bat is designed to process all textures at once "Invalid input" means the texture is not there. try editing .bat to do recursively if not then just do them 1 by 1 with text.py
And for audio im not sure. No tools yet seems like in the community. Will have to wait so far i found..
ANIMATIONS : 85,000
MODELS: 20,000
TEXTURES: 40,000
pip install click (in CMD)
.bat is designed to process all textures at once "Invalid input" means the texture is not there. try editing .bat to do recursively if not then just do them 1 by 1 with text.py
And for audio im not sure. No tools yet seems like in the community. Will have to wait so far i found..
ANIMATIONS : 85,000
MODELS: 20,000
TEXTURES: 40,000
Re: Guardians Of The Galaxy 2021 Ripping?
i have issue with Click module, even though it is installed (Python version 3.9, also tried different click install commands, but still get same result)
UPD: actually its looks like Python Issue, i updated Python to 3.9.9 (i had 3.9.0) and now its works fine
Re: Guardians Of The Galaxy 2021 Ripping?
?? they... they aren't encrypted, its a binary file, it stores information.. in binary, if you want the actual text for the subtitles they are not in the .pc_dialogevent they are in the .pc_timedsubtitles which are also binary files but they do contain the actual text, there is no program to open them (except a hex editor), these files where made for this engine, its not some standard format, so no tools to open them, but again you can use a hex editor
Re: Guardians Of The Galaxy 2021 Ripping?
If anyone has any suggestions on what I could be missing I would certainly appreciate the help.
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Re: Guardians Of The Galaxy 2021 Ripping?
the model is incorrect, it should be 4.1 KB not 109, give the entire path to the model so i can confirm i am looking at the same one, and send me the pc_prim so i can look at itCrazyike wrote: ↑Fri Dec 17, 2021 6:00 am Not sure.JPG
Not sure what I am doing wrong here, but only a few of the Prims actually work without error and those that do are just random shapes. This is using the Blender Addon that was shared here.
If anyone has any suggestions on what I could be missing I would certainly appreciate the help.
Re: Guardians Of The Galaxy 2021 Ripping?
Here is my file path for the mesh I was attempting to open.
Guardians of the Galaxy\assembly\characters\dxm\resources\unique\starlord\starlord_mesh.fbx\starlord.prim.pc_prim
Link to the file
https://www.dropbox.com/s/hml0vhm1hbxb2 ... m.fbx?dl=0
Guardians of the Galaxy\assembly\characters\dxm\resources\unique\starlord\starlord_mesh.fbx\starlord.prim.pc_prim
Link to the file
https://www.dropbox.com/s/hml0vhm1hbxb2 ... m.fbx?dl=0
Re: Guardians Of The Galaxy 2021 Ripping?
i wanted the .pc_prim not the converted .fbx, but anyway opening that same prim gives me this. so not sure what's up with your stuff, i guess somehow the extractor failed to extract your stuff properly, or somehow the names got mixed up and what it says is starlord is some other random mesh?? no idea, and i don't even really see how that's possible, try opening this prim and show me what it looks like assembly\characters\dxm\resources\unique\starlord\starlord.fbx\starlord.weightedprim.pc_weightedprimCrazyike wrote: ↑Fri Dec 17, 2021 9:42 pm Here is my file path for the mesh I was attempting to open.
Guardians of the Galaxy\assembly\characters\dxm\resources\unique\starlord\starlord_mesh.fbx\starlord.prim.pc_prim
Link to the file
https://www.dropbox.com/s/hml0vhm1hbxb2 ... m.fbx?dl=0
it should actually look identical to this image
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Re: Guardians Of The Galaxy 2021 Ripping?
Sorry looks like I dragged the wrong file in there.kboykboy wrote: ↑Sat Dec 18, 2021 12:16 ami wanted the .pc_prim not the converted .fbx, but anyway opening that same prim gives me this. so not sure what's up with your stuff, i guess somehow the extractor failed to extract your stuff properly, or somehow the names got mixed up and what it says is starlord is some other random mesh?? no idea, and i don't even really see how that's possible, try opening this prim and show me what it looks like assembly\characters\dxm\resources\unique\starlord\starlord.fbx\starlord.weightedprim.pc_weightedprimCrazyike wrote: ↑Fri Dec 17, 2021 9:42 pm Here is my file path for the mesh I was attempting to open.
Guardians of the Galaxy\assembly\characters\dxm\resources\unique\starlord\starlord_mesh.fbx\starlord.prim.pc_prim
Link to the file
https://www.dropbox.com/s/hml0vhm1hbxb2 ... m.fbx?dl=0
it should actually look identical to this image
If you wanted the correct link its here, sorry again.
https://www.dropbox.com/s/0goaykh2qaq0j ... _prim?dl=0
I tried opening the file you suggested and nothing gets loaded. The scene is empty with no new objects.
None of the weightedprim files open anything in blender. The only files that I was able to get to actually add anything to the scene were a few of the pc_prim extensions that were the odd random parts like I shared.
I can run the extractor again and see if that fixes any of the files.
Re: Guardians Of The Galaxy 2021 Ripping?
Hello! Had two questions in regards the tools. I succesfully extracted the game, but i'm having a bit of struggle with the python scripts. Before asking, I did install both Python 3.9.9 and PIP + the Click Module which were mentioned earlier in the thread, and it's not picking the module at all when using the texture batching, it displays the same message of "No Module named:Click", even though I have it installed.
Also, upon running the script of PRIM2FBX on Blender (3.0) Text Console with ALT+P I get this:
Any idea what could be causing either of the problems
Also, upon running the script of PRIM2FBX on Blender (3.0) Text Console with ALT+P I get this:
Any idea what could be causing either of the problems
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Re: Guardians Of The Galaxy 2021 Ripping?
Hello. Can anyone help me, please, which folder gamora's hair and eye textures?