Is Nickelodeon Kart Racers 2: Grand Prix for PC compatible with umodel? I want to rip out some other skins from this game.
Thanks,
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Nickelodeon Kart Racers 2: Grand Prix for PC
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
no, it uses vector engine, the engine used for most vector unit games
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
you could use the quickbms script, but it will end up giving you .dat files
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
I found this
Textures are .GNF just need cut out.
If anyone could make a script that would be appreciated.
SAMPLES
https://drive.google.com/file/d/1QoQuCe ... sp=sharing
Textures are .GNF just need cut out.
If anyone could make a script that would be appreciated.
SAMPLES
https://drive.google.com/file/d/1QoQuCe ... sp=sharing
- DKDave
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Bone don't look correct, but not the worst format ever:
I see a vision rising, dreary, Fading in as children play twilight games, In the town called Ordinary, An eye of light reveals a gateway to doomsday
- Durik256
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
file contains 3 lods except (char_dannyOutline.dat)
all model have 49 unk bytes after matrix, only (char_dannyOutline.dat) have 51 bytes.
to open it replace line 34 (seek 51) inside "fmt_datNK_single.py"
in archive 2 plugins:
fmt_datNK_single.py - opens firts lod (one model)
fmt_datNK_multi.py - opens three lods
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Thanks guys for finally unlocking this one. I would prefer the bones since maybe the animations are possible. Game seems rather simple of formats. Although it did break on stage/track data. Here is some samples to that if the script cant get that too that's another one down.
https://drive.google.com/file/d/1rQ8ZRv ... sp=sharing
https://drive.google.com/file/d/1rQ8ZRv ... sp=sharing
- Durik256
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
then I think it will not be difficult for you to change the script.
bones are loaded you only need to transform the matrix. and read the weights.
they don't have bones (you need to remove reading bones from the script)
(all the files don't have a header. did you unpack them?)
(they seem to be cut wrong)
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- Durik256
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
looked again.
same problem with bones.
one plug-in for all models.
I think you need to solve the problem with unpacking, otherwise need to use "crutches".
(I won't do it anymore )
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC
Well im having an issue writing in "normals" could you please help in pulling them.
Edit***
I was able to write them them in using the 1st script Thanks again for this.
Edit***
I was able to write them them in using the 1st script Thanks again for this.