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Nickelodeon Kart Racers 2: Grand Prix for PC

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Pigeon
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Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Pigeon »

Is Nickelodeon Kart Racers 2: Grand Prix for PC compatible with umodel? I want to rip out some other skins from this game.

Thanks,
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by fajNYgosciu1234 »

no, it uses vector engine, the engine used for most vector unit games
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Pigeon »

Hi

What tool do I use to open the game file :)
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by fajNYgosciu1234 »

you could use the quickbms script, but it will end up giving you .dat files
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Pigeon »

HI

What the best way to got right files ?

Thank :)
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by fajNYgosciu1234 »

you can try ninjaripper
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Sharppy »

I found this
Image

Textures are .GNF just need cut out.
Image

Image

If anyone could make a script that would be appreciated.

SAMPLES
https://drive.google.com/file/d/1QoQuCe ... sp=sharing
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by DKDave »

Bone don't look correct, but not the worst format ever:

Image
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Durik256 »

Sharppy wrote: Tue Mar 08, 2022 11:13 am If anyone could make a script that would be appreciated.
file contains 3 lods except (char_dannyOutline.dat)
all model have 49 unk bytes after matrix, only (char_dannyOutline.dat) have 51 bytes.
to open it replace line 34 (seek 51) inside "fmt_datNK_single.py"
Image
in archive 2 plugins:
fmt_datNK_single.py - opens firts lod (one model)
fmt_datNK_multi.py - opens three lods
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Sharppy »

Thanks guys for finally unlocking this one. I would prefer the bones since maybe the animations are possible. Game seems rather simple of formats. Although it did break on stage/track data. Here is some samples to that if the script cant get that too that's another one down. :D

https://drive.google.com/file/d/1rQ8ZRv ... sp=sharing
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Durik256 »

Sharppy wrote: Wed Mar 09, 2022 4:01 am Game seems rather simple of formats.
then I think it will not be difficult for you to change the script. (:
Sharppy wrote: Wed Mar 09, 2022 4:01 am I would prefer the bones since maybe the animations are possible.
bones are loaded you only need to transform the matrix. and read the weights.
Sharppy wrote: Wed Mar 09, 2022 4:01 am Although it did break on stage/track data.
they don't have bones (you need to remove reading bones from the script)
(all the files don't have a header. did you unpack them?)
(they seem to be cut wrong)
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Durik256 »

Sharppy wrote: Wed Mar 09, 2022 4:01 am Game seems rather simple of formats.
looked again.
same problem with bones.
one plug-in for all models.
I think you need to solve the problem with unpacking, otherwise need to use "crutches".
Image
(I won't do it anymore :] )
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Sharppy »

Thank you so much :D
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Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Post by Sharppy »

Well im having an issue writing in "normals" could you please help in pulling them.
Image



Edit***
I was able to write them them in using the 1st script :) Thanks again for this.
Image
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