Hello I'm a noob here,
I've tried extracting the effect texture files, and i got a bunch of .wta and .wtp files.
I searched google, and I tried the bayonetta wtp quick bms script to convert them to .dds, but it couldn't read anything.
Is there a way to convert .wtp texture files to viewable image files?
Thank you.
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Astral Chain package
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Re: Astral Chain package
use Switch Toolbox, or the latest noesis script/plugin for Platinum games models.
Re: Astral Chain package
On noesis, it was unable to open or export .dat filesdemonslayerx8 wrote: ↑Thu Oct 31, 2019 8:18 am use Switch Toolbox, or the latest noesis script/plugin for Platinum games models.
So I downloaded switch toolbox now, but there is nothing happening when I opened .wtp or .wta files
Is there a plugin I should download for toolbox?
The .wtp files are from the Effect/Texture folder
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Re: Astral Chain package
sorry, for my bad english first.
I got stage mesh and textures from noesis tool ( I've had a crack issue on noesis, so I unpacked & repacked .dat file )
but I can't do mapping textures on mesh
as you guys can see, textures only have indexed name not proper material name.
the only thing I tried to fix it is wmb_find_textures.rb on bayonetta_tools but It's no hope ( I have no ideas how to deal with ruby script )
plz help me
I got stage mesh and textures from noesis tool ( I've had a crack issue on noesis, so I unpacked & repacked .dat file )
but I can't do mapping textures on mesh
as you guys can see, textures only have indexed name not proper material name.
the only thing I tried to fix it is wmb_find_textures.rb on bayonetta_tools but It's no hope ( I have no ideas how to deal with ruby script )
plz help me
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Re: Astral Chain package
Hello,
I'm having an issue when exporting the animations, noesis just crash. That is I think due to the large amount of data one .dat file can contain.
I was wondering if someone knew a tool that could allows me to unpack and repack the .dat file so I can remove some .mot files (animation) to make the final .dat file much smaller and allow noesis to export the animations without crashing.
Thanks for the help, (and sorry for my english)
I'm having an issue when exporting the animations, noesis just crash. That is I think due to the large amount of data one .dat file can contain.
I was wondering if someone knew a tool that could allows me to unpack and repack the .dat file so I can remove some .mot files (animation) to make the final .dat file much smaller and allow noesis to export the animations without crashing.
Thanks for the help, (and sorry for my english)
Re: Astral Chain package
Hey folks
I'm currently trying to hunt down the high poly hair textures by comparing their texture ids to the texture ids present in other objects materials but so far no luck.
Was wondering if anyone else had managed to find them already, and if so where.
Cheers
I'm currently trying to hunt down the high poly hair textures by comparing their texture ids to the texture ids present in other objects materials but so far no luck.
Was wondering if anyone else had managed to find them already, and if so where.
Cheers
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- ultra-n00b
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Re: Astral Chain package
Does anyone know where the npcs are located?(i mean which file it's located in) Sorry I'm a beginner at this
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Re: Astral Chain package
Hate to ask, but has anyone located the hi-rez textures for the female main character/Akira? I can only find low resolution textures.
Also maybe it's just me, but most files work, but not pl0000 and a few others.
Also maybe it's just me, but most files work, but not pl0000 and a few others.
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Re: Astral Chain package
High-res textures are stored in a 4k texture located in pl0000, which has both male and female on 1 texture sheet for their outfit.
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Re: Astral Chain package
Appreciate it, what's the best way to get them? Since exporting via the usual tools gives subpar textures and only for the male character. Thank you.demonslayerx8 wrote: ↑Tue Jun 15, 2021 3:22 amHigh-res textures are stored in a 4k texture located in pl0000, which has both male and female on 1 texture sheet for their outfit.
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Re: Astral Chain package
Hey there, I always hate to ask for this, but can anyone export the HD textures for the two main characters for me please? I tried for a while on my end but no luck. Any help would be appreciated, thank you.
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Re: Astral Chain package
I just extracted the game and I'm a little lost. Does Any know the location of the models for the protagonists? and is it possible to perhaps replace them with 3DS Max?
- shaunanthonywheeldon
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