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Skyforge .bin
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Re: Skyforge .bin
nothing really stood out to me, my guess is this issue has to be resolved
during extraction so that everything is cross referenced precisely.
maybe someone who has all the files can see something i don't.
during extraction so that everything is cross referenced precisely.
maybe someone who has all the files can see something i don't.
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- ultra-n00b
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Re: Skyforge .bin
Okay. I'm wondering if toc.developer is an index on how to unpack the pak files. An other file labeled links.temp.bin.index seems to have a few things in common with toc.developer. In both files it seems to point that the outputted file should be like Visual/Characters/Male/Skins/Armors/Football/Base.Skin-Geometry.bin.zip.Acewell wrote:nothing really stood out to me, my guess is this issue has to be resolved
during extraction so that everything is cross referenced precisely.
maybe someone who has all the files can see something i don't.
Edit: I'm looking at some other files also that are outside of the pak files one says something about triangulation and texcoord.
- shakotay2
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Re: Skyforge .bin
@ethanej: if you're really interested in "the big file" you should ask zaramot for its name. (Kinda funny that this isn't known since Sun Nov 22, 2015 12:55 pm now )
If anyone ever managed to find suiting textures for a model I'd start from finding the belonging names in files rather than doing a blind search.
For the file list in toc.developer, you need to count the files, then try to make sense of the index table.
(Searching for Visual/ = 56697375616C2F, it's contained 75753 times but names like QA/Maps/TestFlowScript/CubeProbes/Probe_151756-ProbeCube.bin.zip are uncounted then.)
We have 108272 entries like such:
0x000010: F86E1A00 0D000000 FE6E1A00 43000000
...
0x1A6EF0: F25DF900 41000000 2C5EF900 41000000
the strings are just a non alphabetical file list:
[...]
Visual/Characters/Mounts/Deer/Animations/Run126FrontForwards_Male-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Paladin/Movement/JumpRun7FrontForwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontLeftEnd_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run126FrontLeftStart_Male-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Paladin/Movement/JumpRun7FrontForwardsLand-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run126FrontLeft_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontRightEnd_Male-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Paladin/Movement/JumpRun7FrontForwardsStart-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontRightStart_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontRight_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run8BackBackwardsLeft_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run8BackBackwardsRight_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run8BackBackwards_Male-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Necromancer/Poses/Ready03.Pose-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/SitDown_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/SpecialJump_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/TurnJumpAdditive_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/TwistRight_Male.Pose-SkeletalAnimation.bin.zip Visual/Creatures/Eye/Animations/Death01-SkeletalAnimation.bin.zip Visual/Creatures/Eye/Animations/Death02-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Other/Ready01To00-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Other/Ready02To00-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Other/Ready03To00-SkeletalAnimation.bin.zip Visual/Items/Loot/Cube_NY-Geometry.bin.zip
Visual/Items/Loot/Cube_NY-MaterialLayer.bin.zip Visual/Items/Loot/GradientMap-MaterialLayer.bin.zip Visual/Characters/Male/Animations/General/Movement/DashFrontRight-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/General/Movement/JumpRun7FrontForwards-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/General/Movement/JumpRun7FrontForwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/General/Movement/JumpRun7FrontForwardsLand-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/General/Emotes/Beg-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/Paladin/Movement/JumpIdleEnd-SkeletalAnimation.bin.zip
Visual/Characters/Male/Skins/Armors/Assassin/Corpse_04-Geometry.bin.zip Visual/Characters/Male/Skins/Armors/Assassin/Base-MaterialLayer.bin.zip Visual/Characters/Male/Skins/Armors/Assassin/GradientMap-MaterialLayer.bin.zip
Visual/Characters/Female/Skins/Armors/Assassin/Boss.GradientMap-MaterialLayer.bin.zip Visual/Characters/Male/Skins/Hats/Assassin/Base-MaterialLayer.bin.zip Visual/Characters/Female/Animations/General/Emotes/KneelLoop-SkeletalAnimation.bin.zip
Visual/Creatures/Worm/Corpse_02-Geometry.bin.zip
Visual/Characters/Female/Animations/General/Emotes/KneelStart-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpIdleLand-SkeletalAnimation.bin.zip Visual/Creatures/Worm/Corpse_01-Geometry.bin.zip
Visual/Characters/Female/Animations/GuardianOfLight/Movement/DashBackBackwardsLeft-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/BegFrontStand-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/BegUpKneel-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/BegUpStand-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwards-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListen-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListen01-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListenAgree-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListenBrutal-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwardsLand-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListenCarefullyEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListenCarefullyLoop-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwardsStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyForwardEnd-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListenCarefullyStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListenDisappointment-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysAgressive-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysAgressive01-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7FrontForwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysJustified-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysPositive-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7FrontForwardsLand-SkeletalAnimation.bin.zip
Visual/World/Generic/Environment/Capsule_Transformer/Base_01.OpenedMiddle-Geometry.bin.zip
Visual/World/Generic/Textures/Capsule_Transformer_01-MaterialLayer.bin.zip
Visual/World/Generic/Environment/Capsule_Transformer/Base_01.OpenedLeft-Geometry.bin.zip
Visual/World/Generic/Environment/Capsule_Transformer/Base_01.OpenedRight-Geometry.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkSpeech-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7FrontForwardsStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyRightEnd-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyForwardStart-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyLeftStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyRightStart-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyBackwardStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyLeftEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyBackwardEnd-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/MadAlchemist/Movement/Run5BackBackwardsRight-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashBackwards_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashForwards_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashLeft_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashRight_Male-SkeletalAnimation.bin.zip
Visual/Creatures/Triffid/Animations/ChannelDirect-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/FlyBackwards_Male.Pose-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/FlyForwards_Male.Pose-SkeletalAnimation.bin.zip Visual/Creatures/Triffid/Animations/ChannelDirect01-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Idle_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsEnd_Male-SkeletalAnimation.bin.zip Visual/Creatures/Triffid/Animations/Death-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsLand_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsLoop_Male-SkeletalAnimation.bin.zip
Visual/Creatures/Triffid/Animations/PreaggroEnd-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsStart_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/KnockDownLoop_Male-SkeletalAnimation.bin.zip
Visual/Creatures/Triffid/Animations/PreaggroStart-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/KnockDownStart_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126ForwardEnd_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126Forward_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126LeftEnd_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126Left_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126RightEnd_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126Right_Male-SkeletalAnimation.bin.zip
[...]
If anyone ever managed to find suiting textures for a model I'd start from finding the belonging names in files rather than doing a blind search.
For the file list in toc.developer, you need to count the files, then try to make sense of the index table.
(Searching for Visual/ = 56697375616C2F, it's contained 75753 times but names like QA/Maps/TestFlowScript/CubeProbes/Probe_151756-ProbeCube.bin.zip are uncounted then.)
We have 108272 entries like such:
0x000010: F86E1A00 0D000000 FE6E1A00 43000000
...
0x1A6EF0: F25DF900 41000000 2C5EF900 41000000
the strings are just a non alphabetical file list:
[...]
Visual/Characters/Mounts/Deer/Animations/Run126FrontForwards_Male-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Paladin/Movement/JumpRun7FrontForwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontLeftEnd_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run126FrontLeftStart_Male-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Paladin/Movement/JumpRun7FrontForwardsLand-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run126FrontLeft_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontRightEnd_Male-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Paladin/Movement/JumpRun7FrontForwardsStart-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontRightStart_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run126FrontRight_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run8BackBackwardsLeft_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/Run8BackBackwardsRight_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/Run8BackBackwards_Male-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Necromancer/Poses/Ready03.Pose-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/SitDown_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/SpecialJump_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Deer/Animations/TurnJumpAdditive_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Deer/Animations/TwistRight_Male.Pose-SkeletalAnimation.bin.zip Visual/Creatures/Eye/Animations/Death01-SkeletalAnimation.bin.zip Visual/Creatures/Eye/Animations/Death02-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Other/Ready01To00-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Other/Ready02To00-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Other/Ready03To00-SkeletalAnimation.bin.zip Visual/Items/Loot/Cube_NY-Geometry.bin.zip
Visual/Items/Loot/Cube_NY-MaterialLayer.bin.zip Visual/Items/Loot/GradientMap-MaterialLayer.bin.zip Visual/Characters/Male/Animations/General/Movement/DashFrontRight-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/General/Movement/JumpRun7FrontForwards-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/General/Movement/JumpRun7FrontForwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/General/Movement/JumpRun7FrontForwardsLand-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/General/Emotes/Beg-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/Paladin/Movement/JumpIdleEnd-SkeletalAnimation.bin.zip
Visual/Characters/Male/Skins/Armors/Assassin/Corpse_04-Geometry.bin.zip Visual/Characters/Male/Skins/Armors/Assassin/Base-MaterialLayer.bin.zip Visual/Characters/Male/Skins/Armors/Assassin/GradientMap-MaterialLayer.bin.zip
Visual/Characters/Female/Skins/Armors/Assassin/Boss.GradientMap-MaterialLayer.bin.zip Visual/Characters/Male/Skins/Hats/Assassin/Base-MaterialLayer.bin.zip Visual/Characters/Female/Animations/General/Emotes/KneelLoop-SkeletalAnimation.bin.zip
Visual/Creatures/Worm/Corpse_02-Geometry.bin.zip
Visual/Characters/Female/Animations/General/Emotes/KneelStart-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpIdleLand-SkeletalAnimation.bin.zip Visual/Creatures/Worm/Corpse_01-Geometry.bin.zip
Visual/Characters/Female/Animations/GuardianOfLight/Movement/DashBackBackwardsLeft-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/BegFrontStand-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/BegUpKneel-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/BegUpStand-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwards-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListen-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListen01-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListenAgree-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListenBrutal-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwardsLand-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListenCarefullyEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListenCarefullyLoop-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7BackBackwardsStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyForwardEnd-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkListenCarefullyStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkListenDisappointment-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysAgressive-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysAgressive01-SkeletalAnimation.bin.zip
Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7FrontForwardsEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysJustified-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/NPC/Emotes/TalkSaysPositive-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7FrontForwardsLand-SkeletalAnimation.bin.zip
Visual/World/Generic/Environment/Capsule_Transformer/Base_01.OpenedMiddle-Geometry.bin.zip
Visual/World/Generic/Textures/Capsule_Transformer_01-MaterialLayer.bin.zip
Visual/World/Generic/Environment/Capsule_Transformer/Base_01.OpenedLeft-Geometry.bin.zip
Visual/World/Generic/Environment/Capsule_Transformer/Base_01.OpenedRight-Geometry.bin.zip Visual/Characters/Female/Animations/NPC/Emotes/TalkSpeech-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/Paladin/Movement/JumpRun7FrontForwardsStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyRightEnd-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyForwardStart-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyLeftStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyRightStart-SkeletalAnimation.bin.zip
Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyBackwardStart-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyLeftEnd-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Witch/Attacks/BroomFlyBackwardEnd-SkeletalAnimation.bin.zip Visual/Characters/Male/Animations/MadAlchemist/Movement/Run5BackBackwardsRight-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashBackwards_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashForwards_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashLeft_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/DashRight_Male-SkeletalAnimation.bin.zip
Visual/Creatures/Triffid/Animations/ChannelDirect-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/FlyBackwards_Male.Pose-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/FlyForwards_Male.Pose-SkeletalAnimation.bin.zip Visual/Creatures/Triffid/Animations/ChannelDirect01-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Idle_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsEnd_Male-SkeletalAnimation.bin.zip Visual/Creatures/Triffid/Animations/Death-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsLand_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsLoop_Male-SkeletalAnimation.bin.zip
Visual/Creatures/Triffid/Animations/PreaggroEnd-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/JumpRunForwardsStart_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/KnockDownLoop_Male-SkeletalAnimation.bin.zip
Visual/Creatures/Triffid/Animations/PreaggroStart-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/KnockDownStart_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126ForwardEnd_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126Forward_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126LeftEnd_Male-SkeletalAnimation.bin.zip
Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126Left_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126RightEnd_Male-SkeletalAnimation.bin.zip Visual/Characters/Mounts/Dragon/Mechanical/Animations/Run126Right_Male-SkeletalAnimation.bin.zip
[...]
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
-
- ultra-n00b
- Posts: 5
- Joined: Tue Dec 01, 2015 6:56 pm
- Has thanked: 1 time
- Been thanked: 2 times
Re: Skyforge .bin
The only big file from the pak files that I ever found was the xdbpack file that I posted a few weeks ago. I even searched the base directory where it splits files for the installer and game.shakotay2 wrote:@ethanej: if you're really interested in "the big file" you should ask zaramot for its name. (Kinda funny that this isn't known since Sun Nov 22, 2015 12:55 pm now )
So basically toc.dev... is pretty much useless?shakotay2 wrote:If anyone ever managed to find suiting textures for a model I'd start from finding the belonging names in files rather than doing a blind search.
For the file list in toc.developer, you need to count the files, then try to make sense of the index table.
(Searching for Visual/ = 56697375616C2F, it's contained 75753 times but names like QA/Maps/TestFlowScript/CubeProbes/Probe_151756-ProbeCube.bin.zip are uncounted then.)
We have 108272 entries like such:
0x000010: F86E1A00 0D000000 FE6E1A00 43000000
...
0x1A6EF0: F25DF900 41000000 2C5EF900 41000000
the strings are just a non alphabetical file list:
[...]
Visual/Characters/Mounts/Deer/Animations/Run126FrontForwards_Male-SkeletalAnimation.bin.zip Visual/Characters/Female/Animations/Paladin/Movement/JumpRun7FrontForwardsEnd-
Edit: Game Directory: https://www.mediafire.com/file/1mtzbd6k ... e.txt/file
Directory where pak are extracted: https://www.mediafire.com/file/exzpvj4w ... ak.7z/file
- shakotay2
- MEGAVETERAN
- Posts: 4291
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 1151 times
- Been thanked: 2244 times
Re: Skyforge .bin
I wouldn't say so; I counted 0000 in the string part and it's contained 108648 times. We'd need to understand whether the index lines contain just hashes only or something more.ethanej wrote:So basically toc.dev... is pretty much useless?
Anyways, I searched for .dds in the string table part and it is contained 1827 times. On a quick glance I only found Visual/Interface/Portraits/Large/ClassIcon/Bard.dds.bin.zip, Visual/Interface/Promotion/MarketResource/Wide/DragonWings.dds.bin.zip, Visual/Interface/MarketPlace/PackLogos/Virgil.dds.bin.zip and such.
But there's Visual/Interface/Icons/Equipment/Weapons/BardWeapon_01.tga.bin.zip for example.
Maybe you could unpack the tgas contained (?) and search for the suiting weapon which should not be too hard?
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
-
- VIP member
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Re: Skyforge .bin
thanks! i see a lot of interesting files there, i guess i'll have to download the game to check many of them though.ethanej wrote:Game Directory: https://www.mediafire.com/file/1mtzbd6k ... e.txt/file
can you upload "toc" from here
Code: Select all
I:\Steam\SteamApps\common\Skyforge\Skyforge MyCom\data\Packs
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- ultra-n00b
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- Has thanked: 1 time
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Re: Skyforge .bin
Managed to get the tga files to display the only thing I had to do was drop the bin part.shakotay2 wrote:I wouldn't say so; I counted 0000 in the string part and it's contained 108648 times. We'd need to understand whether the index lines contain just hashes only or something more.ethanej wrote:So basically toc.dev... is pretty much useless?
Anyways, I searched for .dds in the string table part and it is contained 1827 times. On a quick glance I only found Visual/Interface/Portraits/Large/ClassIcon/Bard.dds.bin.zip, Visual/Interface/Promotion/MarketResource/Wide/DragonWings.dds.bin.zip, Visual/Interface/MarketPlace/PackLogos/Virgil.dds.bin.zip and such.
But there's Visual/Interface/Icons/Equipment/Weapons/BardWeapon_01.tga.bin.zip for example.
Maybe you could unpack the tgas contained (?) and search for the suiting weapon which should not be too hard?
http://www.mediafire.com/file/lklasmb5cxt56um/toc/file Doesn' feel like it contains much.Acewell wrote:thanks! i see a lot of interesting files there, i guess i'll have to download the game to check many of them though.ethanej wrote:Game Directory: https://www.mediafire.com/file/1mtzbd6k ... e.txt/file
can you upload "toc" from hereCode: Select all
I:\Steam\SteamApps\common\Skyforge\Skyforge MyCom\data\Packs
I was working with a texture file and it is displaying but it feels like I'm missing something and I don't quite know what. I've tried changing between DXT1, DXT3, and DXT5.
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Re: Skyforge .bin
Hello, have you by chance been able to obtain the mounts and weapons of this game with their respective textures? Or can you tell me if it is possible? , I don't have much free space on my disk so I wanted to know that before trying to download the game. Thanks in advance.
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Re: Skyforge .bin
]how to fix this?
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Re: Skyforge .bin
is it possible to extract hair model from this game guys?
Iam only want to export some of the hair model and textures, I really dont care about bone or animation etc...
Iam only want to export some of the hair model and textures, I really dont care about bone or animation etc...
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Re: Skyforge .bin
Hello, I found this mount in a package, and can't be opened with the texture or model script, someone can take a look at it please? I'm pretty sure that it contain a very cool mount! Thanks.
Model: https://www.mediafire.com/file/ggo7uit7 ... y.bin/file
Textures: https://www.mediafire.com/file/0qeg7deg ... r.bin/file
https://www.mediafire.com/file/hwg2n444 ... r.bin/file
Model: https://www.mediafire.com/file/ggo7uit7 ... y.bin/file
Textures: https://www.mediafire.com/file/0qeg7deg ... r.bin/file
https://www.mediafire.com/file/hwg2n444 ... r.bin/file
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Re: Skyforge .bin
For Base01-Geometry.bin you're better off to use hex2obj (since there's face indices blocks that don't start with 000001000200 which the Make_obj Skyforge version relies on).
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
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Re: Skyforge .bin
Hello! someone could point me how to modify this script to can open some textures that are 512*1024 and others that are this format RGBA= RGB + ALPHA (8888 = 24 + 8 ). Any kind of advices would be great!
https://www.mediafire.com/file/gjbf5jpn ... 9.bin/file
https://www.mediafire.com/file/0qeg7deg ... 9.bin/file
https://www.mediafire.com/file/hwg2n444 ... 9.bin/file