But how to find parameters easily
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Magicka .XNB model files.
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Re: Magicka .XNB model files.
There's no "ease" - it's hard learning in most cases. "Learn it to earn it."
To get the vertex start address search for "-A0" in the decompressed files, then skip 4 floats (16 bytes), then another 5 bytes.
(First vertex (3 floats) in green rectangle.)
. .
How to get the counts is here:
To get the vertex start address search for "-A0" in the decompressed files, then skip 4 floats (16 bytes), then another 5 bytes.
(First vertex (3 floats) in green rectangle.)
. .
How to get the counts is here:
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"