What plugin do i use for importing those ASCII and raw models into blender? smd is for skeleton, i get that much. But everything else is a mistery for me.
I tried renaming ascii to obj because both look very simmillar, but no luck.
What plugin do i use for importing those ASCII and raw models into blender? smd is for skeleton, i get that much. But everything else is a mistery for me.
Thanks,daemon1 wrote: ↑Mon May 11, 2020 8:00 am use my tool (ff7r.exe) to extract them from uasset in original DDS format.
They are floating point images, to keep wide range brightness values of the sky.
If you need, then you can convert them to some other format. But note that usual 8-bit image formats are not suitable for that.
Hi fil. Could you explain how you solve it ? If other user have the same problem they can know how to solve it.fil1969 wrote: ↑Thu May 14, 2020 7:25 am Hi, daemon1 tool is amazing but i still not understand how perfectly maps extraction works, or well, I managed to get some sceneries, but are incomplete, I always have a missed models error, and I missed blueprint.db
What i did:
1 with umodel I extracted from paks, ALL the content of environments and sceneries folders (uassets, uexp and ubulk)
2 placed all these extracted files in one folder (around 100.000 files)
3 launched ff7rem.exe tool (it extracted all good, created folders and the material.db file)
I open a .layout umap file with the tool, but nothing.
Can you please write detailled steps to make this works?
Thank you in advance
**Nevermind. I did it!!!
I make it work in this way:Drawing wrote: ↑Thu May 14, 2020 1:49 pmHi fil. Could you explain how you solve it ? If other user have the same problem they can know how to solve it.fil1969 wrote: ↑Thu May 14, 2020 7:25 am Hi, daemon1 tool is amazing but i still not understand how perfectly maps extraction works, or well, I managed to get some sceneries, but are incomplete, I always have a missed models error, and I missed blueprint.db
What i did:
1 with umodel I extracted from paks, ALL the content of environments and sceneries folders (uassets, uexp and ubulk)
2 placed all these extracted files in one folder (around 100.000 files)
3 launched ff7rem.exe tool (it extracted all good, created folders and the material.db file)
I open a .layout umap file with the tool, but nothing.
Can you please write detailled steps to make this works?
Thank you in advance
**Nevermind. I did it!!!
Thanks,
Drawing
You dont have to do that. Tool will properly use all of the files in its directory and all subfolders (as its said in description)
Its not a render bud. Just a screenshot of my scene in unity.Its a work-in-progress Sorry you don't like it but its whatever lol