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Detroit Become Human tools (PC, PS4)
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- ultra-n00b
- Posts: 8
- Joined: Tue Jul 16, 2019 5:19 pm
Re: Detroit Become Human tools
hi, did you know how to extract the sound for detroit because I would like to extract the sound of the chapters
Re: Detroit Become Human tools
Could somebody please send me the game files? I do a lot of model ripping/rendering and it would be useful to have the original files rather than relying on other people’s rips, also, not all models are available online.
Any help would be appreciated.
Edit: Never mind, somebody was nice enough to send me the files.
Any help would be appreciated.
Edit: Never mind, somebody was nice enough to send me the files.
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- veteran
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Re: Detroit Become Human tools
For those who are interested, I've created a basic "nude" skin for the DBH females, based on the textures extracted from the game (so no details). Drop me a PM.
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- veteran
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Re: Detroit Become Human tools
Kind of an odd question, but has anyone found the android textures for Kara? I've tried extracting all of the android models I can find, and the only one that seems to have actual android textures is Alice.
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- veteran
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Re: Detroit Become Human tools
That would be great to know, especially for scenery models where its really hard to determine which texture goes where.
Re: Detroit Become Human tools
I’m a complete rookie for exporting game models, but I have the files thanks to this community !
Problem is I don’t even understand how to do it
I’d be very interested in getting map objects files. If anyone have successfully done it, you’d be awesome to share some tips about how to it.
I just need little guidance on this
Many thanks in advance
Problem is I don’t even understand how to do it
I’d be very interested in getting map objects files. If anyone have successfully done it, you’d be awesome to share some tips about how to it.
I just need little guidance on this
Many thanks in advance
Re: Detroit Become Human tools
Not yet, the problem is I’m lost when it comes to export. I mean I get the files list thanks to the tool, but the next step such as extracting specific files is unknown for me.
This step:
2. To extract a package, run with 1 parameter (package code)
Example: Detroit D0F
When I write Detroit D0F nothing seems to happen. Is there a specific command I’m missing?
This step:
2. To extract a package, run with 1 parameter (package code)
Example: Detroit D0F
When I write Detroit D0F nothing seems to happen. Is there a specific command I’m missing?
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- veteran
- Posts: 158
- Joined: Fri May 05, 2017 7:19 am
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Re: Detroit Become Human tools
When you enter the command (Detroit D0F), does the command window fill with plus signs and periods? These are the symbols used to indicate the progress of the extraction.
Re: Detroit Become Human tools
Now I see it thanks! Issue was simply a wrong path (I was executing the command at idm file level, not in tool folder
I am interested in getting map objects, but the file_list only mentions characters and cars? (198 lines to be precise)
I am interested in getting map objects, but the file_list only mentions characters and cars? (198 lines to be precise)
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- beginner
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Re: Detroit Become Human tools
So many shared post how to do it and even a video but people lazy to dig deeper in topic
after seeing this pictures there's nothing more to ask how to extract
https://i.imgur.com/gnVSCqA.png
https://i.imgur.com/pmAWpxy.png
https://i.imgur.com/5sTR4t4.png
after seeing this pictures there's nothing more to ask how to extract
https://i.imgur.com/gnVSCqA.png
https://i.imgur.com/pmAWpxy.png
https://i.imgur.com/5sTR4t4.png
Re: Detroit Become Human tools
Thanks for the links, it was just a misread from me as I mentioned.
I’m not lazy, I have read all the 12 pages multiple times.
Video isn’t publicly accessible.
Thanks to all of you I know how to extract. But my question was more oriented on how to do with objects that are not mentioned in the files_list, such as map objects
I’m not lazy, I have read all the 12 pages multiple times.
Video isn’t publicly accessible.
Thanks to all of you I know how to extract. But my question was more oriented on how to do with objects that are not mentioned in the files_list, such as map objects
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- veteran
- Posts: 90
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Re: Detroit Become Human tools
I think all objects, sound, and etc memory addresses are stored in list.txt. Use those, not detroit_file_list.txt. They're not named, so its a guess game, but I managed to find the police department object, the whole city, and some houses.gabz wrote: ↑Wed Sep 04, 2019 12:34 pm Thanks for the links, it was just a misread from me as I mentioned.
I’m not lazy, I have read all the 12 pages multiple times.
Video isn’t publicly accessible.
Thanks to all of you I know how to extract. But my question was more oriented on how to do with objects that are not mentioned in the files_list, such as map objects
I suggest importing the list.txt into some database management program (or even excel maybe), and sort them by size, and maybe delete the ones that are already in the detroit_files_list.txt so you won't accidentally extract something you already have. (Characters are pretty big in size!!) Cheers.
Some memory addresses will return an error (unknown files), these are probably the sounds/videos etc, skip them.
I'd still be interested how to extract sound though.
EDIT: I think I found a test-map, it is at the '5' memory address
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- veteran
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Re: Detroit Become Human tools
Wait is that a screen shot from the game or a render that you did? and when you say the PD object, you mean with all the models and textures associated with it?