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Dead or Alive Xtreme 3 Venus (.tmc)

Post questions about game models here, or help out others!
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ChaoticFusion40
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Dead or Alive Xtreme 3 Venus (.tmc)

Post by ChaoticFusion40 »

I am wanting to port these models to xnalara, but the data in completely different, the mesh data are in the tmcm, texture data in the tmcl without the headers, and weight, material, etc data in the tmc. i will provide a sample now.

https://cdn.discordapp.com/attachments/ ... r_00_a.rar
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shakotay2
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Re: Dead or Alive Xtreme 3 Venus (.tmc)

Post by shakotay2 »

most funny FVFsize of 27:
KAS_KAS_FR_00_A_TMCM.tmcm.png
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Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
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ChaoticFusion40
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Re: Dead or Alive Xtreme 3 Venus (.tmc)

Post by ChaoticFusion40 »

i am asking for someone to make a tool for the extraction of the .tmc format of this game to a readable format, such as fbx since it supports submeshes.
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Re: Dead or Alive Xtreme 3 Venus (.tmc)

Post by Darko »

DOAX3 from PS4?? There's already a blender importer.
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ChaoticFusion40
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Re: Dead or Alive Xtreme 3 Venus (.tmc)

Post by ChaoticFusion40 »

Darko wrote: Wed Jun 26, 2019 12:46 am DOAX3 from PS4?? There's already a blender importer.
no, the ps vita game.
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