GT6 (Gran Turismo 6) [PS3] tool
Usage: drop "body", "wheel", "interior" or other model file onto the tool.
If body has "body_s", it must be in the same directory.
If you got any messages like "unsupported code" during extraction, it means facebuffer has some unsupported parts, and the whole submesh will only have vertices, no faces.
Currently supports most (about 99%) car meshes and textures. Some UVs scaled 2x, I have no fix for this yet.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
GT6 (Gran Turismo 6) [PS3]
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GT6 (Gran Turismo 6) [PS3]
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Last edited by daemon1 on Wed Apr 10, 2019 1:45 pm, edited 1 time in total.
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Re: GT6 (Gran Turismo 6) [PS3]
i can't release tool yet, because of some UV scaling problems
we are testing it now on gts discord server
we are testing it now on gts discord server
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Re: GT6 (Gran Turismo 6) [PS3]
Sweet, cannot wait for both Gamemodels and that 3D models Facebook page to both extract ALL Detailed car models and post them on their respective places, I want to convert them all to Assetto Corsa so badly hoping they all have materials unlike GT SPORT ones
Re: GT6 (Gran Turismo 6) [PS3]
This tool posted in the forum yes or n
Playing ps2 and wreckfest playing model ripping
Re: GT6 (Gran Turismo 6) [PS3]
"If body has "body_s", it must be in the same directory."
I cant understand please elaborate
I cant understand please elaborate
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Re: GT6 (Gran Turismo 6) [PS3]
if you're extracting, for example, a "wheel", its only one file.
but if you're extracting car body, usually you need 2 files to be in the same directory with the tool: body & body_s
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Re: GT6 (Gran Turismo 6) [PS3]
Hello, some of certain models' meshes aren't converted by the tool, like the Oldsmobile Toronado(0171/0002) which lacks the painted area above the trunk
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Re: GT6 (Gran Turismo 6) [PS3]
yes, i know:MarieRose1301 wrote: ↑Sat Apr 13, 2019 8:18 am Hello, some of certain models' meshes aren't converted by the tool, like the Oldsmobile Toronado(0171/0002) which lacks the painted area above the trunk
This will not be fixed, its too hard.Currently supports most (about 99%) car meshes