Lazov's post contains what you need.jexom wrote:find addresses and stuff to no avail.
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Chinese Fishing Joy 3 extraction
- shakotay2
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Re: Chinese Fishing Joy 3 extraction
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
Re: Chinese Fishing Joy 3 extraction
Well, probably. But I didn't really get this line. And the example he provides gives a cube of messy verices.Lazov wrote:...but is divided not by 0xff, but by another number.
- shakotay2
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- Posts: 4291
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
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Re: Chinese Fishing Joy 3 extraction
The "messy cube" is what I got, too, with hex2obj, vertices unhandled, but to emphasize, I'm not here to compromise commercial sites like Heroforge which want to earn money with their intellectual property.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"