Path "D:\" is just example. Choose yours paths to these files.iambosh wrote:it worked fine with farcry5.fat but for some reason the unpacker wants "common.dat" and "patch.dat" in "D:\" even tho the fat files are in the game directory with the unpacker files. They unpacked fine tho. Just weird.
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Far Cry 5 .Fat and .Dat Files
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Re: Far Cry 5 .Fat and .Dat Files
My Github repo
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Re: Far Cry 5 .Fat and .Dat Files
Example path for .bat:
Code: Select all
@echo off
FC5.Unpacker.exe C:\FC\Unpacked\shadersobj.fat C:\FC\Unpacked\shadersobj
pause
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Re: Far Cry 5 .Fat and .Dat Files
would someone be kind enough to grab me the "revelator" the big ass armored truck from John seeds map? I may not be able to do much with it but I'd still love to have for future work. Thanks for your time.
Re: Far Cry 5 .Fat and .Dat Files
Hello guys, I'm trying to prolong the time for enemies being in wounded state (I would also like to give them more health, so they dont die with one shot when down in wounded state).
Can someone here point me in the right direction?
Can someone here point me in the right direction?
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Re: Far Cry 5 .Fat and .Dat Files
Here's the cleaner/decompiler: https://goo.gl/CZFS56. Just drag and drop either a single or multiple files over the GUI for the magix to happen (you will need JRE installed for the decompiler to work).
Also, here's the cleaned/decompiled Lua files from farcry5.dat: https://goo.gl/gf9B7c.
- open all .lua files in Notepad++
- search for UnlimitedAmmo_v2
Result: cboxRes:RegisterBox("Domino/System/Coop/AllPlayers/UnlimitedAmmo_v2.lua");
^ Well, that file is not available in the mentioned path.
Another example -> "cboxRes:RegisterBox("Domino/System/ConsoleCommand_v3.lua")". I cannot find that "ConsoleCommand_v3.lua" in the extracted files. Either Ubi didn't ship it or it's hidden in some way
Ekey, any idea? If you force that path - domino\system\consolecommand_v3.lua - in the definitions file, would the extractor pick-up that 'missing' script?
BR,
Sun
P.S.: Just checked FileNames.list. The entries are already in there, but the .lua scripts are not found/extracted
line 35821: domino\system\consolecommand_v3.lua
line 35825: domino\system\coop\allplayers\unlimitedammo_v2.lua
Also, here's the cleaned/decompiled Lua files from farcry5.dat: https://goo.gl/gf9B7c.
So.. what I was saying is the following:mlleemiles wrote:Can you post the Create box of the script you are talking about?
- open all .lua files in Notepad++
- search for UnlimitedAmmo_v2
Result: cboxRes:RegisterBox("Domino/System/Coop/AllPlayers/UnlimitedAmmo_v2.lua");
^ Well, that file is not available in the mentioned path.
Another example -> "cboxRes:RegisterBox("Domino/System/ConsoleCommand_v3.lua")". I cannot find that "ConsoleCommand_v3.lua" in the extracted files. Either Ubi didn't ship it or it's hidden in some way
Ekey, any idea? If you force that path - domino\system\consolecommand_v3.lua - in the definitions file, would the extractor pick-up that 'missing' script?
BR,
Sun
P.S.: Just checked FileNames.list. The entries are already in there, but the .lua scripts are not found/extracted
line 35821: domino\system\consolecommand_v3.lua
line 35825: domino\system\coop\allplayers\unlimitedammo_v2.lua
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Re: Far Cry 5 .Fat and .Dat Files
sent you a pm ganic3000.Ganic3000 wrote:Example path for .bat:
Code: Select all
@echo off FC5.Unpacker.exe C:\FC\Unpacked\shadersobj.fat C:\FC\Unpacked\shadersobj pause
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Re: Far Cry 5 .Fat and .Dat Files
I'm a little curious about DAT unpacker.I mean how it would look and when it will be available for downloading.Will it be like Disrupt extractor for WATCH_DOGS or CLI like FAT unpacker?
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Re: Far Cry 5 .Fat and .Dat Files
It is available for download already, check the bottom of 6th page..MysteriousJojo wrote:I'm a little curious about DAT unpacker.I mean how it would look and when it will be available for downloading.Will it be like Disrupt extractor for WATCH_DOGS or CLI like FAT unpacker?
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Re: Far Cry 5 .Fat and .Dat Files
I happen to have these 2 extracted. See attached file.sunbeam906 wrote:Here's the cleaner/decompiler: https://goo.gl/CZFS56. Just drag and drop either a single or multiple files over the GUI for the magix to happen (you will need JRE installed for the decompiler to work).
Also, here's the cleaned/decompiled Lua files from farcry5.dat: https://goo.gl/gf9B7c.
So.. what I was saying is the following:mlleemiles wrote:Can you post the Create box of the script you are talking about?
- open all .lua files in Notepad++
- search for UnlimitedAmmo_v2
Result: cboxRes:RegisterBox("Domino/System/Coop/AllPlayers/UnlimitedAmmo_v2.lua");
^ Well, that file is not available in the mentioned path.
Another example -> "cboxRes:RegisterBox("Domino/System/ConsoleCommand_v3.lua")". I cannot find that "ConsoleCommand_v3.lua" in the extracted files. Either Ubi didn't ship it or it's hidden in some way
Ekey, any idea? If you force that path - domino\system\consolecommand_v3.lua - in the definitions file, would the extractor pick-up that 'missing' script?
BR,
Sun
P.S.: Just checked FileNames.list. The entries are already in there, but the .lua scripts are not found/extracted
line 35821: domino\system\consolecommand_v3.lua
line 35825: domino\system\coop\allplayers\unlimitedammo_v2.lua
Also, can you release a command line tool? Walking through each folder and dragging all the files aren't very fun to do
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Re: Far Cry 5 .Fat and .Dat Files
It's not working with DAT extension.When i try to unpack FAT everything is OK but when it comes to DAT it just crashes and says "FC5.Unpacker stopped working."mlleemiles wrote:It is available for download already, check the bottom of 6th page..MysteriousJojo wrote:I'm a little curious about DAT unpacker.I mean how it would look and when it will be available for downloading.Will it be like Disrupt extractor for WATCH_DOGS or CLI like FAT unpacker?
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Re: Far Cry 5 .Fat and .Dat Files
Dude.. Have you been reading this thread at all?MysteriousJojo wrote:It's not working with DAT extension.When i try to unpack FAT everything is OK but when it comes to DAT it just crashes and says "FC5.Unpacker stopped working."mlleemiles wrote:It is available for download already, check the bottom of 6th page..MysteriousJojo wrote:I'm a little curious about DAT unpacker.I mean how it would look and when it will be available for downloading.Will it be like Disrupt extractor for WATCH_DOGS or CLI like FAT unpacker?
FAT is a file index for DAT, to unpack DAT you need a FAT.You need choose FAT files, not DAT. FAT is File Allocation Table, DAT is package.
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Re: Far Cry 5 .Fat and .Dat Files
Okay, it worked. I though that it will be work like Gibbed Dunia2 Tools but i was wrong.
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Re: Far Cry 5 .Fat and .Dat Files
Yeah, I know. I've done the hard part myself I'll see if I can tweak it to walk a root directory through sub-directories.mlleemiles wrote:I happen to have these 2 extracted. See attached file.
Also, can you release a command line tool? Walking through each folder and dragging all the files aren't very fun to do
As far as the missing files: Ekey, why does the tool extract these for some people and not for everyone? A bug somewhere? Path size maybe?
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Re: Far Cry 5 .Fat and .Dat Files
Because people do not read what i write, that's why they use it incorrectlysunbeam906 wrote:As far as the missing files: Ekey, why does the tool extract these for some people and not for everyone? A bug somewhere? Path size maybe?
My Github repo