Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Star Wars - The Old Republic - Beta

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Zuzupel
ultra-n00b
Posts: 8
Joined: Mon Nov 06, 2017 12:21 am

Re: Star Wars - The Old Republic - Beta

Post by Zuzupel »

Hi all,
anyone can help me with easyMYP 3.6? When im using of the uploaded hash files from the previous page, it crashes on startup and it only works when im not using a hash file at all? :(
All i need is to get my characters models for a uni project of mine and their weapons later, can someone help me out?
Last edited by Zuzupel on Mon Nov 06, 2017 3:38 am, edited 2 times in total.
Zuzupel
ultra-n00b
Posts: 8
Joined: Mon Nov 06, 2017 12:21 am

Re: Star Wars - The Old Republic - Beta

Post by Zuzupel »

This one is still crashing for me when using a hash file :(
daddyrus1994
ultra-n00b
Posts: 5
Joined: Wed Aug 23, 2017 9:36 pm

Re: Star Wars - The Old Republic - Beta

Post by daddyrus1994 »

Nice! Thanks man.
Ferouc
beginner
Posts: 25
Joined: Tue Dec 24, 2013 2:12 pm
Been thanked: 14 times

Re: Star Wars - The Old Republic - Beta

Post by Ferouc »

Zuzupel wrote:
This one is still crashing for me when using a hash file :(

Do you have an own hashfile which works?
Zuzupel
ultra-n00b
Posts: 8
Joined: Mon Nov 06, 2017 12:21 am

Re: Star Wars - The Old Republic - Beta

Post by Zuzupel »

Ferouc wrote:
Zuzupel wrote:
This one is still crashing for me when using a hash file :(

Do you have an own hashfile which works?
No. none of the hash files ive ever tried to add worked with the easyMYP :(
Ferouc
beginner
Posts: 25
Joined: Tue Dec 24, 2013 2:12 pm
Been thanked: 14 times

Re: Star Wars - The Old Republic - Beta

Post by Ferouc »

I have no special knowledge of the easymyp so I'm only guessing.

Have you edited the EasyMyp.exe.Config file?
I've tried to use the version from above and all worked fine.
Zuzupel
ultra-n00b
Posts: 8
Joined: Mon Nov 06, 2017 12:21 am

Re: Star Wars - The Old Republic - Beta

Post by Zuzupel »

Im all good now, got my hands on all game meshes, but weapons category is not good for me, anyone got a really recent hash file for weapons like unstable peacemaker and latest armors? Basically the unstable sabers are my real priority, if anyone got it please let me know! :)
Ferouc
beginner
Posts: 25
Joined: Tue Dec 24, 2013 2:12 pm
Been thanked: 14 times

Re: Star Wars - The Old Republic - Beta

Post by Ferouc »

my lates hash_file from above should contain all what you want.
in combination with the update (you have to read in) you have all!! clothing pieces
and most of the weapons. Only some NPC weapons, the zakuul-shields, one old rifle and one old sniperrifle are unnamed. The remaining unnamed files are unable to open or multiUvExtraction, which nobody realy needs.

In the moment I work on the vehicle asset, 300files to go.
So update is near.
You do not have the required permissions to view the files attached to this post.
Zuzupel
ultra-n00b
Posts: 8
Joined: Mon Nov 06, 2017 12:21 am

Re: Star Wars - The Old Republic - Beta

Post by Zuzupel »

Ferouc wrote:my lates hash_file from above should contain all what you want.
in combination with the update (you have to read in) you have all!! clothing pieces
and most of the weapons. Only some NPC weapons, the zakuul-shields, one old rifle and one old sniperrifle are unnamed. The remaining unnamed files are unable to open or multiUvExtraction, which nobody realy needs.

In the moment I work on the vehicle asset, 300files to go.
So update is near.

Hey thanks again, but easyMYP crashes with this file and ive noticed that its not written like a hash file at all, so do i have to copy these names to my original hash file? But still it should be written like this :
8000506F#48EE5BD3#/resources/world/areas/4611686348220847000/minimaps/world_map_28_09_r.dds#ECC43BF0
800061E0#73D64612##13CF34EB
Acewell
VIP member
VIP member
Posts: 1330
Joined: Wed Nov 05, 2008 12:16 pm
Has thanked: 2710 times
Been thanked: 884 times

Re: Star Wars - The Old Republic - Beta

Post by Acewell »

launch EasyMYP and go "Dictionary > Test Full Filename List ..." then browse to and select "update 2017-11-08.txt",
any new found names will merge with your existing hash file and format on exit. :)
Ferouc
beginner
Posts: 25
Joined: Tue Dec 24, 2013 2:12 pm
Been thanked: 14 times

Re: Star Wars - The Old Republic - Beta

Post by Ferouc »

AceWell wrote:launch EasyMYP and go "Dictionary > Test Full Filename List ..." then browse to and select "update 2017-11-08.txt",
any new found names will merge with your existing hash file and format on exit. :)
This are only round about 400 files and nothing Zuzupel has ask for.

I've downloaded the file and checked it. all is fine.
Something went wrong after your download.
You can try to download the file again an check it. The other very very very ugly way is to open the file with notepad and perform following steps:
hit ctrl+h
check the second box in the searchmode pane
replace /resources/ with \n/resources/
save this file and read this in like Ace discribed.
You have to notice that Notepad could crash during this process, also easymyp. To read this file in you also need a complete hashlist. To create the hashlist you have to open all assets one time. Or perform a complete extraction, but this could take several hours and needs a lot of space on your hdd.

Hopefully the redownload works, the rest works but it's a pain in the ass and very time consuming.


For general understanding.
My update files contains only new files since my last update.
For full function you need a complete hashlist.
All update files must be read in.
They are much smaller and easier to handle. (direct upload on this site)
Acewell
VIP member
VIP member
Posts: 1330
Joined: Wed Nov 05, 2008 12:16 pm
Has thanked: 2710 times
Been thanked: 884 times

Re: Star Wars - The Old Republic - Beta

Post by Acewell »

Ferouc wrote:This are only round about 400 files and nothing Zuzupel has ask for.
:eek:
well i'm pretty sure he was asking how to add those 400 new names to his hash file, so i told him how. :]
Ferouc
beginner
Posts: 25
Joined: Tue Dec 24, 2013 2:12 pm
Been thanked: 14 times

Re: Star Wars - The Old Republic - Beta

Post by Ferouc »

All problems solved, so what ever.

3000 new files attached. (a lot of language specific files, so don't blame me, if you don't get 3k)

I have trouble to find references for the new maps. I can see the map files (dds), but I can't name them.
Any hints where I can find the area number and the minimap names?
You do not have the required permissions to view the files attached to this post.
AkenStyle
n00b
Posts: 14
Joined: Sat Nov 18, 2017 8:38 pm
Has thanked: 4 times

Re: Star Wars - The Old Republic - Beta

Post by AkenStyle »

Ferouc wrote:All problems solved, so what ever.

3000 new files attached. (a lot of language specific files, so don't blame me, if you don't get 3k)

I have trouble to find references for the new maps. I can see the map files (dds), but I can't name them.
Any hints where I can find the area number and the minimap names?
Hi Ferouc in the FILE (update 2017-11-08.rar)

i have found this line
Line 99: /resources/art/shaders/materials/str_planet_ord_mantell_atmosphere.mat

I want to know, what i can find inside the files .mat? Textures, 3D models?
Ferouc
beginner
Posts: 25
Joined: Tue Dec 24, 2013 2:12 pm
Been thanked: 14 times

Re: Star Wars - The Old Republic - Beta

Post by Ferouc »

In short, information.
In long:
The mat files contain all information for the textures.
The texture files are stored an other folder, the filepath is in the mat file.
Normaly you use the latest noesis plugin and noesis add all related texturefiles.
If all files are extracted, all works fine.
Post Reply