Hi all,
anyone can help me with easyMYP 3.6? When im using of the uploaded hash files from the previous page, it crashes on startup and it only works when im not using a hash file at all?
All i need is to get my characters models for a uni project of mine and their weapons later, can someone help me out?
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Star Wars - The Old Republic - Beta
Re: Star Wars - The Old Republic - Beta
Last edited by Zuzupel on Mon Nov 06, 2017 3:38 am, edited 2 times in total.
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Re: Star Wars - The Old Republic - Beta
Zuzupel wrote:This one is still crashing for me when using a hash file
Do you have an own hashfile which works?
Re: Star Wars - The Old Republic - Beta
No. none of the hash files ive ever tried to add worked with the easyMYPFerouc wrote:Zuzupel wrote:This one is still crashing for me when using a hash file
Do you have an own hashfile which works?
Re: Star Wars - The Old Republic - Beta
I have no special knowledge of the easymyp so I'm only guessing.
Have you edited the EasyMyp.exe.Config file?
I've tried to use the version from above and all worked fine.
Have you edited the EasyMyp.exe.Config file?
I've tried to use the version from above and all worked fine.
Re: Star Wars - The Old Republic - Beta
Im all good now, got my hands on all game meshes, but weapons category is not good for me, anyone got a really recent hash file for weapons like unstable peacemaker and latest armors? Basically the unstable sabers are my real priority, if anyone got it please let me know!
Re: Star Wars - The Old Republic - Beta
my lates hash_file from above should contain all what you want.
in combination with the update (you have to read in) you have all!! clothing pieces
and most of the weapons. Only some NPC weapons, the zakuul-shields, one old rifle and one old sniperrifle are unnamed. The remaining unnamed files are unable to open or multiUvExtraction, which nobody realy needs.
In the moment I work on the vehicle asset, 300files to go.
So update is near.
in combination with the update (you have to read in) you have all!! clothing pieces
and most of the weapons. Only some NPC weapons, the zakuul-shields, one old rifle and one old sniperrifle are unnamed. The remaining unnamed files are unable to open or multiUvExtraction, which nobody realy needs.
In the moment I work on the vehicle asset, 300files to go.
So update is near.
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Re: Star Wars - The Old Republic - Beta
Ferouc wrote:my lates hash_file from above should contain all what you want.
in combination with the update (you have to read in) you have all!! clothing pieces
and most of the weapons. Only some NPC weapons, the zakuul-shields, one old rifle and one old sniperrifle are unnamed. The remaining unnamed files are unable to open or multiUvExtraction, which nobody realy needs.
In the moment I work on the vehicle asset, 300files to go.
So update is near.
Hey thanks again, but easyMYP crashes with this file and ive noticed that its not written like a hash file at all, so do i have to copy these names to my original hash file? But still it should be written like this :
8000506F#48EE5BD3#/resources/world/areas/4611686348220847000/minimaps/world_map_28_09_r.dds#ECC43BF0
800061E0#73D64612##13CF34EB
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Re: Star Wars - The Old Republic - Beta
launch EasyMYP and go "Dictionary > Test Full Filename List ..." then browse to and select "update 2017-11-08.txt",
any new found names will merge with your existing hash file and format on exit.
any new found names will merge with your existing hash file and format on exit.
Re: Star Wars - The Old Republic - Beta
This are only round about 400 files and nothing Zuzupel has ask for.AceWell wrote:launch EasyMYP and go "Dictionary > Test Full Filename List ..." then browse to and select "update 2017-11-08.txt",
any new found names will merge with your existing hash file and format on exit.
I've downloaded the file and checked it. all is fine.
Something went wrong after your download.
You can try to download the file again an check it. The other very very very ugly way is to open the file with notepad and perform following steps:
hit ctrl+h
check the second box in the searchmode pane
replace /resources/ with \n/resources/
save this file and read this in like Ace discribed.
You have to notice that Notepad could crash during this process, also easymyp. To read this file in you also need a complete hashlist. To create the hashlist you have to open all assets one time. Or perform a complete extraction, but this could take several hours and needs a lot of space on your hdd.
Hopefully the redownload works, the rest works but it's a pain in the ass and very time consuming.
For general understanding.
My update files contains only new files since my last update.
For full function you need a complete hashlist.
All update files must be read in.
They are much smaller and easier to handle. (direct upload on this site)
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Re: Star Wars - The Old Republic - Beta
Ferouc wrote:This are only round about 400 files and nothing Zuzupel has ask for.
well i'm pretty sure he was asking how to add those 400 new names to his hash file, so i told him how.
Re: Star Wars - The Old Republic - Beta
All problems solved, so what ever.
3000 new files attached. (a lot of language specific files, so don't blame me, if you don't get 3k)
I have trouble to find references for the new maps. I can see the map files (dds), but I can't name them.
Any hints where I can find the area number and the minimap names?
3000 new files attached. (a lot of language specific files, so don't blame me, if you don't get 3k)
I have trouble to find references for the new maps. I can see the map files (dds), but I can't name them.
Any hints where I can find the area number and the minimap names?
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Re: Star Wars - The Old Republic - Beta
Hi Ferouc in the FILE (update 2017-11-08.rar)Ferouc wrote:All problems solved, so what ever.
3000 new files attached. (a lot of language specific files, so don't blame me, if you don't get 3k)
I have trouble to find references for the new maps. I can see the map files (dds), but I can't name them.
Any hints where I can find the area number and the minimap names?
i have found this line
Line 99: /resources/art/shaders/materials/str_planet_ord_mantell_atmosphere.mat
I want to know, what i can find inside the files .mat? Textures, 3D models?
Re: Star Wars - The Old Republic - Beta
In short, information.
In long:
The mat files contain all information for the textures.
The texture files are stored an other folder, the filepath is in the mat file.
Normaly you use the latest noesis plugin and noesis add all related texturefiles.
If all files are extracted, all works fine.
In long:
The mat files contain all information for the textures.
The texture files are stored an other folder, the filepath is in the mat file.
Normaly you use the latest noesis plugin and noesis add all related texturefiles.
If all files are extracted, all works fine.