Try converting that fbx in noesis as either fbx again or any other format with bone+weight support then import in Max. Either that or you need to update your 3DSMax.logansan25 wrote: Thanks a lot. I had tried, however when i try import file fbx in 3D Max dont happen nothing.
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[iOS] Marvel Contest of Champions import maxscript
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Re: [iOS] Marvel Contest of Champions import maxscript
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Re: [iOS] Marvel Contest of Champions import maxscript
http://prntscr.com/gobdrgartworkplay wrote:Try converting that fbx in noesis as either fbx again or any other format with bone+weight support then import in Max. Either that or you need to update your 3DSMax.logansan25 wrote: Thanks a lot. I had tried, however when i try import file fbx in 3D Max dont happen nothing.
Help me please!
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Re: [iOS] Marvel Contest of Champions import maxscript
Don't use DisUnity. Unity Studio (the latest one linked to this thread) is the only tool you'll need since it can open assetbundle files already.logansan25 wrote:Help me please!
EDIT I checked that hulk_red_odr file from the latest COC version I had (v15). Unity Studio works, its just that particular file doesn't have any meshes at all. Best guess would be to try looking for older COC versions.
EDIT EDIT sorry I take it back. It has the Red Hulk mesh in Hulk_Red and not Hulk_Red_LW
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Re: [iOS] Marvel Contest of Champions import maxscript
Very thanks mate! I got it. The mesh is in .obj and fine.artworkplay wrote:Don't use DisUnity. Unity Studio (the latest one linked to this thread) is the only tool you'll need since it can open assetbundle files already.logansan25 wrote:Help me please!
EDIT I checked that hulk_red_odr file from the latest COC version I had (v15). Unity Studio works, its just that particular file doesn't have any meshes at all. Best guess would be to try looking for older COC versions.
EDIT EDIT sorry I take it back. It has the Red Hulk mesh in Hulk_Red and not Hulk_Red_LW
Now i only have problem with the textures. That don´t export. Why?
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Re: [iOS] Marvel Contest of Champions import maxscript
How to export the files in this new version from game?
Re: [iOS] Marvel Contest of Champions import maxscript
New updates of game doesn't allow login and downloading files on emulators, which makes it impossible to get data files, if anyone has access to those files, please respond