I also play 5DX and You know what's the difference between 4,5,5DX,5DX+ ? It's pretty funny that only VS screen , new tacho , Extreme mode , new cars , new course and little bit about cars' feeling xD So.. 5DX+ is just a rebadged 4DX+ xDDblackracer wrote:
This is very strange, the key structure can be the same but the encryption method can hardly be the same, I wonder what the final will be
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Wangan Midnight [Need Help Reversing]
- OkCan634
- ultra-n00b
- Posts: 5
- Joined: Tue Feb 07, 2017 2:17 pm
- Has thanked: 4 times
- Been thanked: 4 times
Re: Wangan Midnight [Need Help Reversing]
- blackracer
- advanced
- Posts: 51
- Joined: Sat Jun 27, 2015 1:20 pm
- Has thanked: 30 times
- Been thanked: 49 times
Re: Wangan Midnight [Need Help Reversing]
Unfortunately, I played very little time in the WMMT4 to see the difference
It is possible to find a WMMT5 dump?
It is possible to find a WMMT5 dump?
-
- ultra-n00b
- Posts: 9
- Joined: Sun Feb 26, 2017 5:03 am
- Has thanked: 1 time
- Been thanked: 3 times
Re: Wangan Midnight [Need Help Reversing]
It's possible since Hinz got the International variant of the Dongle which uses ES1 and WMMT4 and all the other International WMMT5, 5DX use ES1 too.blackracer wrote:This is very strange, the key structure can be the same but the encryption method can hardly be the same, I wonder what the final will beRogeliO wrote:Hinz replies to me and said the dongles also work on WMMT4 as well as 5,5DX and maybe 5DX+
Namco did a lazy thing of using the same dongle for international machines (YES INTERNATIONAL MACHINES USE SYSTEM ES1 and the japanese variant uses ES3).
- REDZOEU
- veteran
- Posts: 151
- Joined: Thu Mar 10, 2011 8:03 am
- Location: Jakarta, Indonesia
- Has thanked: 74 times
- Been thanked: 50 times
- Contact:
Re: Wangan Midnight [Need Help Reversing]
If a place with international version of WMMT5 or 5DX permits to plug something other than recording devices, then there could be a possibility. Here in Indonesia, even going to the back side of an arcade machine is forbidden imo (we have the international WMMT5DX machines, but restricted to play in Indonesian server only. Sometimes we do find Hong Kong players).blackracer wrote:Unfortunately, I played very little time in the WMMT4 to see the difference
It is possible to find a WMMT5 dump?
- REDZOEU
- veteran
- Posts: 151
- Joined: Thu Mar 10, 2011 8:03 am
- Location: Jakarta, Indonesia
- Has thanked: 74 times
- Been thanked: 50 times
- Contact:
Re: Wangan Midnight [Need Help Reversing]
Just saw the post on the blog. I'm hoping this is 100% legit and will be released soon enough.RogeliO wrote:WMMT4 is confirmed working
All we need to do now is wait for the crack to be released in public
- OkCan634
- ultra-n00b
- Posts: 5
- Joined: Tue Feb 07, 2017 2:17 pm
- Has thanked: 4 times
- Been thanked: 4 times
Re: Wangan Midnight [Need Help Reversing]
Unfortunately not for now As REDZOEU said.. we're only allowed to plug a capture card or HDMI. It would be good if staffs allow me to lend a dongle and HDD for 5DX xD I really want to practice TA on Shibuya.blackracer wrote:Unfortunately, I played very little time in the WMMT4 to see the difference
It is possible to find a WMMT5 dump?
Re: Wangan Midnight [Need Help Reversing]
Can someone get me the ae86's from latest wangan midnight or make a proper tutorial how to cause i am new to this and i need some nice bodykits.
Re: Wangan Midnight [Need Help Reversing]
hi there, I'm new to the forum here..
so, I have downloaded the Maxi4 data and I'm looking the car logo data that stored in .nut files..
I see about file is stored in NTLX files..
any info about opening that files?
thanks in advance..
so, I have downloaded the Maxi4 data and I'm looking the car logo data that stored in .nut files..
I see about file is stored in NTLX files..
any info about opening that files?
thanks in advance..
- HiyajouMaho
- ultra-n00b
- Posts: 1
- Joined: Mon May 01, 2017 4:37 am
- Been thanked: 2 times
Re: Wangan Midnight [Need Help Reversing]
This madman has the entire thing but won't upload it due to, allegadly (according to the comments section) the large filesize.
https://www.youtube.com/watch?v=Y2Z8sNBncA4&
https://www.youtube.com/watch?v=Y2Z8sNBncA4&
- Takukun
- advanced
- Posts: 45
- Joined: Sun Sep 06, 2015 1:40 am
- Has thanked: 136 times
- Been thanked: 24 times
Re: Wangan Midnight [Need Help Reversing]
As promised I'm releasing the Minato Mirai area (could have been sooner if it hadn't been for my 3 jobs). It's still a mess but better than nothing. Link
Textures were named randomly.
GTAIV quick conversion:
https://www.youtube.com/watch?v=D4DtFIKlSS4
Minato Mirai is compatible with WMPS3 map but must be scaled down a lot.
Do whatever you want with it but bear in mind I did this with my heart.
Textures were named randomly.
GTAIV quick conversion:
https://www.youtube.com/watch?v=D4DtFIKlSS4
Minato Mirai is compatible with WMPS3 map but must be scaled down a lot.
Do whatever you want with it but bear in mind I did this with my heart.
- REDZOEU
- veteran
- Posts: 151
- Joined: Thu Mar 10, 2011 8:03 am
- Location: Jakarta, Indonesia
- Has thanked: 74 times
- Been thanked: 50 times
- Contact:
Re: Wangan Midnight [Need Help Reversing]
Watched the video. I'm amazed at how the finished map looks like! Except that the white lines on the middle lf the road and the exit kanji sign on the road having collision (which made the r33 go slightly upward).
But, hey! It's a great work
Can you tell me how you managed to rip and position the map? You said on previous posts that you watched tutorials on YouTube. Maybe if you can even take such a big map from SBZOC, i can even get maps from Initial D Street Stage too with the same method?
But, hey! It's a great work
Can you tell me how you managed to rip and position the map? You said on previous posts that you watched tutorials on YouTube. Maybe if you can even take such a big map from SBZOC, i can even get maps from Initial D Street Stage too with the same method?
- Takukun
- advanced
- Posts: 45
- Joined: Sun Sep 06, 2015 1:40 am
- Has thanked: 136 times
- Been thanked: 24 times
Re: Wangan Midnight [Need Help Reversing]
Thanks It's not even close to being finished though. Normals are pretty screwed up and I would want to add lights to lamp poles and traffic but don't know how... The collisions are not a problem I just didn't feel like messing around with them.REDZOEU wrote:Watched the video. I'm amazed at how the finished map looks like! Except that the white lines on the middle lf the road and the exit kanji sign on the road having collision (which made the r33 go slightly upward).
I used an older version of ninjaripper on ppsspp on WinXP(x86), drove through the map and captured every frame. The best thing is that the pieces are already placed and rotated the proper way. Each frame contained hundreds of pieces and missing geometry so i had to repair, sort them out, name, assign and merge textures...REDZOEU wrote:Can you tell me how you managed to rip and position the map? You said on previous posts that you watched tutorials on YouTube. Maybe if you can even take such a big map from SBZOC, i can even get maps from Initial D Street Stage too with the same method?
Took a shot at Street Stage:
Anything's possible if you have the will and patience.
You can emulate Initial D Arcade Stage 6 AA on PC though and give a shot at that instead...
Now to Yaesu, Shibuya, Shinjuku, Osaka and Nagoya...
- REDZOEU
- veteran
- Posts: 151
- Joined: Thu Mar 10, 2011 8:03 am
- Location: Jakarta, Indonesia
- Has thanked: 74 times
- Been thanked: 50 times
- Contact:
Re: Wangan Midnight [Need Help Reversing]
Specifically what version is it?Takukun wrote: I used an older version of ninjaripper on ppsspp on WinXP(x86), drove through the map and captured every frame. The best thing is that the pieces are already placed and rotated the proper way. Each frame contained hundreds of pieces and missing geometry so i had to repair, sort them out, name, assign and merge textures...
Tried it. Didn't work. Maybe because i'm using a newer Ninja Ripper, or the emulator uses OpenGL, idk. Might make a new thread to ask for help to find out how to extract the archives and get track & car models.Takukun wrote: You can emulate Initial D Arcade Stage 6 AA on PC though and give a shot at that instead...
- Takukun
- advanced
- Posts: 45
- Joined: Sun Sep 06, 2015 1:40 am
- Has thanked: 136 times
- Been thanked: 24 times
Re: Wangan Midnight [Need Help Reversing]
I'm not 100% sure because i get different info in the help and exe files but i think it's 1.1.4. The version I used on Street stage was the latest though (1.6.4).REDZOEU wrote:Specifically what version is it?