Hi guys! Here's maxscript to import Condemned 2: Bloodshot [PS3] models with bones and weights (3ds max 2009-2012).
Inside archive maxscript for models+Noesis plugin for textures
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[PS3] Condemned 2: Bloodshot model import maxscript
- zaramot
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Re: [PS3] Condemned 2: Bloodshot model import maxscript
Here's BMS script to extract .bndl archives. All models and textures are in those (world folder if a remember, right -sp, mp and fc sub-folders)
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Making model-import scripts, PM
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Re: [PS3] Condemned 2: Bloodshot model import maxscript
Sorry to resurrect this old thread, but I've encountered an error with the Noesis texture script. Whenever I try importing the "pants_d" of most characters, I'll usually get this error.
Linked the sample if anyone wants to check out and see what the issue is.
http://www.mediafire.com/file/i6gxa34qi ... ants_d.tex
Linked the sample if anyone wants to check out and see what the issue is.
http://www.mediafire.com/file/i6gxa34qi ... ants_d.tex
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Re: [PS3] Condemned 2: Bloodshot model import maxscript
here ya go
and turned off the log popup for you
i added this to the script
Code: Select all
#DXT3
elif TexID == 135:
texFmt = noesis.NOESISTEX_DXT3
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Re: [PS3] Condemned 2: Bloodshot model import maxscript
Worked like a charm, thank you very much!AceWell wrote:here ya goi added this to the scriptand turned off the log popup for youCode: Select all
#DXT3 elif TexID == 135: texFmt = noesis.NOESISTEX_DXT3